Medieval Kingdoms Total War: Principality of Moldavia (EMERGENT)
Principality of Moldavia - EMERGENT Faction: not playable by the human player in the campaign
UNITS
Missile Infantry
Archers - militia level
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Tier 1 / 13th century
Tier 2 / 14th century
Tier 3 / 15th century
Răzeşi Archers
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Tier 1 / 13th century
Tier 2 / 14th century
Tier 3 / 15th century
Crossbowmen
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Tier 3 / 15th century
Melee Infantry
Străjeri Spearmen - militia level
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Tier 1 / 13th century
Tier 2 / 14th century
Tier 3 / 15th century
Voinici / Voinici Spearmen
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Tier 1 / 13th century
Tier 2 / 14th century
Tier 3 / 15th century
Dismounted Curteni - lower nobility who were born into their status
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Tier 3 / 15th century
Halberdiers
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Tier 3 / 15th century
Cavalry
Călăraşi Horse Archers
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Tier 1 / 13th century
Tier 2 / 14th century
Tier 3 / 15th century
Curteni - lower nobility who were born into their status
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Tier 3 / 15th century
Hânsari - to counter ottoman Akinci or hungarian Huszars
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Tier 3 / 15th century
Viteji - lower nobility who earned their status
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Tier 2 / 14th century
Tier 3 / 15th century
Boieri
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Tier 1 / 13th century
Tier 2 / 14th century
Tier 3 / 15th century
The Moldavians will have access to other regional units and mercenaries as well in the campaign.
However, if anyone would like to play with these units in custom battle, the units will be available either as a standalone faction or assigned to other neighbouring factions (Wallachia, for example)
Last edited by Ltd.; November 01, 2019 at 11:28 AM.
Re: Medieval Kingdoms Total War: Principality of Moldavia (EMERGENT)
Lovely work indeed. Lots of effort for an emerging faction. My only criticism would be that i think the boieri archers is a bit too much. I am not sure if boieri ever fought with bows on foot.