For those interested in editing the startpos for Alexander for submods of...a submod

- please check out the information below:
1. First, you probably need to use the old launcher option since it seems the new one has problems building startpos files with the kit.
2. Place this pack in your data directory -
http://www.mediafire.com/file/ukayiv...PIES.pack/file
That pack will help build the startpos file and will load automatically since it is a movie type pack. Note - do not play the game with this pack, its just for creating the startpos.
3. Backup any work you may be doing in the assembly kit. Reverify its files so you have a fresh kit.
4. Download this and unpack it into your assembly kit/raw data folder. Overwrite everything when asked. Make sure to backup any other work you are doing here as this will overwrite it!
http://www.mediafire.com/file/vpjv4m...taAlex.7z/file
5. You should now be able to export a startpos for this submod using BoB. Make any changes you want in the kit.
Note: Some things were added to the submod after I finished startpos work. This includes the new Dacian special capital, so that isn't in the kit files currently. Also, some things have to be edited post kit. These include victory conditions among other things like the bottom WORLD ARRAY setting (to True, so buildings show in the tech tree).