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Thread: [Released 08.09.19] Lanjane's Barbarian Empires version 1.04

  1. #1
    Lanjane's Avatar Artifex
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    Default [Released 08.09.19] Lanjane's Barbarian Empires version 1.04


    New version 1.04 for Lanjane's Barbarian Empires is released! Main download link on ModDB updated.

    It's an updated original Barbarian Empires mod (not standalone addon Hellenistic Legacy yet), with a lot of new models and skins, along with improvements and fixes including ones based on feedback from Let's Players on Youtube and comments on Moddb.

    Main download link: Lanjane's Barbarian Empires 1.04

    This is a fully modfoldered mod working on RTW-ALX.exe only. If you are installing over older version, run campaign_map_reset.bat for the recruitment changes to take effect.
    Start the mod with included batch file Start Barbarian Empires.bat (no need to set up shortcuts anymore)
    The patch is savegame compatible with all previous releases!

    New units!
    - Celtogermanic Cavalry, heavy skirmisher cavalry for Gauls, Germans, Dacia, Thrace, Britons, Celtiberians, Romans (as auxiliaries) and rebels
    - Illyrian Infantry (available to Greek Cities, Rebels, Thrace, Macedon, Gauls, Dacia)
    - Illyrian Brigands (available to Greek Cities, Rebels, Thrace, Macedon, Gauls, Dacia)
    - Illyrian Hoplites (available to Greek Cities, Rebels, Thrace, Macedon, Gauls, Dacia)
    - Hellenothracian Phalangitai (Thrace)
    - Mercenary Indian Elephants (available to everyone in India)
    - Machimoi Thureophoroi (replacing Nile Pikemen, available to Seleucids, Egypt, Macedon, Numidia, Greeks, Rebels, Carthage)
    - Gandharan Cavalry (mercenary unit, available to everyone in India)
    - Thracian Noble Falxmen (available to Thrace and Rebels)
    - "Eastern" levy phalangitai with outdated equipment - old style phrygian helmet. Available in the east
    - Levy Slingers (germanic militia unit, available to Germans and Rebels)
    - Overhaul of Cretan Archers
    - Overhaul of Merc Phalangitai
    - Overhaul of Seleucid Silver Shield Agema
    - Overhaul of Greek Epicletes
    - Overhaul of Pontic Bronze Shields
    - Overhaul of Ptolemaic Basileus Agema
    - Overhaul of barbarian warlord for Britons, Gauls, Rebels
    - Overhaul of Greek Medium Cavalry, now it is a medium tier missile cavalry with new model and skins, available to greek factions and as AOR unit to romans
    - Overhaul of Chosen Archers (now 3 different units with different stats, looks and availability)
    - Overhaul for roman Auxiliary Archers

    Balance/Gameplay Tweaks:

    - New smart AI battle formations made by my friend Suppanut, leader of Extended Cultures mod!
    - Improved Britannia campaign, made new more immersive garrisons for free tribes settlements using Army Generator tool made by me
    - Better AI of archers (they now have lower attack but AP attribute, so they take highly armored targets as a priority now, not avoid them like it was before)
    - Better attack of archers
    - Better attack, mass and anti-mount bonuses of phalanx units
    - Rebalanced armor values to more accurately represent actual unit looks
    - Gastraphetes units now use animation from BI (weapon in right hand) and are slightly more effective
    - Improved stamina of all units so they won't become tired so quickly now
    - Decreased heat penalties for units
    - Faster generals horses and heavy horses
    - Fixed scorpions not shooting bug
    - Fixed Germanic Infantry AOR for Britannia Campaign
    - Removed a lot of cheap bonuses from buildings to make campaign harder
    - Added a lot of new rebel unit types and assigned AOR recruitment of these units to slave faction. A lot of new rebels added to Britannia campaign to spice up free tribes garrisons
    - Scythian female units now have skin variants for Germans, Britons and rebels. Those factions can recruit them in eastern part of the map, and at the last tier of military buildings recruitment becomes unlimited (AOR units become regular ones). This both makes higher tier military usable and solves the issue of replenishing losses of your units in late game.
    - Some barbarian factions now share units from neighboring barbarian tribes as AOR options. For example: Falxmen, Noble Falxmen, Dacian Warguard, Getae Horse Archers now available to Germans if they conquer Dacia
    - Adjusted Pyrrhus's starting army for Webbird's Roman Campaign
    - Higher cost for ports
    - Balance overhaul for all ships
    - Tweaked costs for some units

    Cosmetic Changes:
    - Improved quality of a lot of existing units skins, UIs and models
    - Adjusted models for post-marian roman soldiers, including various small tweaks and improvements like better swords, shoulderpads etc.
    - Improved models of Hoplites, Militia Hoplites and mercenary Thorakitai
    - New civilian models/skins for battlemap view of the settlements
    - Fixed some minor issues with models and skins
    Last edited by Lanjane; February 29, 2020 at 04:23 PM.
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  2. #2
    Lanjane's Avatar Artifex
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    Default Re: [WIP] Barbarian Empires patch 1.04

    Preview of some improvements:

    Auxiliary Cavalry throw pilums and have a spear as a secondary weapon when they run out of ammo. They don't use shoulderpads to have more freedom of movement for their hands (just like Auxiliary Archers do). Also you may notice decurion officer with correct shoulderpads and a cloak, holding cavalry spatha sword.

    Spoiler Alert, click show to read: 


    Roman Cavalry (former Legionary Cavalry of vanilla) have heavier version of armor, with fully applied shoulderpads. They use longer version of gladius (spatha) as a secondary weapon, and large richly colored oval shields.

    Spoiler Alert, click show to read: 



    Auxiliary Cavalry / Roman Early General's Bodygyards - same as Roman (Legionary) Cavalry, just the shield is smaller.

    Spoiler Alert, click show to read: 



    New improved look of Armenian Heavy Infantry (imitation legionaries)

    Spoiler Alert, click show to read: 




    Improved model of Praetorians; they use proper size gladius now instead of vanilla knife, and also have fixed shoulderpads.

    Spoiler Alert, click show to read: 



    New lesser roman general (roman captain) with helmet!

    Spoiler Alert, click show to read: 




    New Chosen Archer model:

    Spoiler Alert, click show to read: 




    More immersive rebel garrisons in Britannia campaign:

    Spoiler Alert, click show to read: 




    More screenshots on the mod's page here: Lanjane's Barbarian Empires
    Last edited by Lanjane; September 08, 2019 at 09:27 PM.
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  3. #3

    Default Re: [WIP] Barbarian Empires patch 1.04

    Looking good improve a already great mod

  4. #4
    Lanjane's Avatar Artifex
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    Default Re: [WIP] Barbarian Empires patch 1.04

    Barbarian Axeman
    thank you!

    Added preview of new Chosen Archer model and improved garrisons for Britannia campaign.
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  5. #5
    Lanjane's Avatar Artifex
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    Default Re: [WIP] Barbarian Empires patch 1.04

    New civilians showing when you view settlement on battle map
    Spoiler Alert, click show to read: 



    New unit - Illyrian Infantry available as AOR to some factions on Balkans
    Spoiler Alert, click show to read: 



    Enchanced Roman Auxilia Archers
    Spoiler Alert, click show to read: 
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  6. #6
    Lanjane's Avatar Artifex
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    Default Re: [WIP] Barbarian Empires patch 1.04

    New update. Scythian female units now have skin variants for Germans, Britons and rebels. Those factions can recruit them in eastern part of the map, and at the last tier of military buildings recruitment becomes unlimited (AOR units become regular ones). This both makes higher tier military usable and solves the issue of replenishing losses of your units in late game.

    Screenshot:
    Spoiler Alert, click show to read: 


    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  7. #7

    Default Re: [WIP] Barbarian Empires patch 1.04

    I've been looking at the BE mod and I like it a lot but I have one complaint. I find the very large black tooltip box when you cursor over a unit on the battle maps to be distracting. Can we get the vanilla one back somehow, please?
    I'm OldTotalWarrior on YouTube.

  8. #8
    Lanjane's Avatar Artifex
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    Default Re: [WIP] Barbarian Empires patch 1.04

    @OldTotalWarrior

    Hello! Glad to see you around!
    It's very easy to revert battle tooltips feature back to vanilla. Just replace NL/data/text/battle.txt with vanilla data/text/battle.txt file.
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  9. #9

    Default Re: [WIP] Barbarian Empires patch 1.04

    Quote Originally Posted by Lanjane View Post
    @OldTotalWarrior

    Hello! Glad to see you around!
    It's very easy to revert battle tooltips feature back to vanilla. Just replace NL/data/text/battle.txt with vanilla data/text/battle.txt file.
    It worked. Thank you.
    I'm OldTotalWarrior on YouTube.

  10. #10
    Lanjane's Avatar Artifex
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    Default Re: [WIP] Barbarian Empires patch 1.04

    Version 1.04 is out! Main download link on ModDB updated.
    Full changelog in the first post.
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  11. #11
    GROB's Avatar Civis
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    Default Re: [Released 08.09.19] Barbarian Empires patch 1.04!

    Is this patch 1.04 for the imperial campaign or is this patch, including in the all the provincial campaigns as well. Thankyou!

  12. #12
    Lanjane's Avatar Artifex
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    Default Re: [Released 08.09.19] Barbarian Empires patch 1.04!

    Changes will affect all campaigns because they affect core files of the mod.
    You'll notice new recruitment options, slightly harder economy, battle balance tweaks and of course improved unit cards for some units.
    Don't run too far, you will have to return the same distance.
    - Biblical Proverb
    Nobody will try to figure it out if you are made of glass or of metal. They'll treat you the same way.
    When you show your strength, you'll find a company of those who want to steal it from you, but your weakness, you'll be all alone with it.

    - Winter Voices

    Lanjane's Barbarian Empires * Barbarian Empires: Hellenistic Legacy * Extended Cultures V * Rome - Total Realism 8 * Lanjane's Mini-Workshop * Rome: Total Music


  13. #13

    Default Re: [Released 08.09.19] Barbarian Empires patch 1.04!

    Great mod!

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