New version 1.04 for Lanjane's Barbarian Empires is released! Main download link on ModDB updated.
It's an updated original Barbarian Empires mod (not standalone addon Hellenistic Legacy yet), with a lot of new models and skins, along with improvements and fixes including ones based on feedback from Let's Players on Youtube and comments on Moddb.
Main download link: Lanjane's Barbarian Empires 1.04
This is a fully modfoldered mod working on RTW-ALX.exe only. If you are installing over older version, run campaign_map_reset.bat for the recruitment changes to take effect.
Start the mod with included batch file Start Barbarian Empires.bat (no need to set up shortcuts anymore)
The patch is savegame compatible with all previous releases!
New units!
- Celtogermanic Cavalry, heavy skirmisher cavalry for Gauls, Germans, Dacia, Thrace, Britons, Celtiberians, Romans (as auxiliaries) and rebels
- Illyrian Infantry (available to Greek Cities, Rebels, Thrace, Macedon, Gauls, Dacia)
- Illyrian Brigands (available to Greek Cities, Rebels, Thrace, Macedon, Gauls, Dacia)
- Illyrian Hoplites (available to Greek Cities, Rebels, Thrace, Macedon, Gauls, Dacia)
- Hellenothracian Phalangitai (Thrace)
- Mercenary Indian Elephants (available to everyone in India)
- Machimoi Thureophoroi (replacing Nile Pikemen, available to Seleucids, Egypt, Macedon, Numidia, Greeks, Rebels, Carthage)
- Gandharan Cavalry (mercenary unit, available to everyone in India)
- Thracian Noble Falxmen (available to Thrace and Rebels)
- "Eastern" levy phalangitai with outdated equipment - old style phrygian helmet. Available in the east
- Levy Slingers (germanic militia unit, available to Germans and Rebels)
- Overhaul of Cretan Archers
- Overhaul of Merc Phalangitai
- Overhaul of Seleucid Silver Shield Agema
- Overhaul of Greek Epicletes
- Overhaul of Pontic Bronze Shields
- Overhaul of Ptolemaic Basileus Agema
- Overhaul of barbarian warlord for Britons, Gauls, Rebels
- Overhaul of Greek Medium Cavalry, now it is a medium tier missile cavalry with new model and skins, available to greek factions and as AOR unit to romans
- Overhaul of Chosen Archers (now 3 different units with different stats, looks and availability)
- Overhaul for roman Auxiliary Archers
Balance/Gameplay Tweaks:
- New smart AI battle formations made by my friend Suppanut, leader of Extended Cultures mod!
- Improved Britannia campaign, made new more immersive garrisons for free tribes settlements using Army Generator tool made by me
- Better AI of archers (they now have lower attack but AP attribute, so they take highly armored targets as a priority now, not avoid them like it was before)
- Better attack of archers
- Better attack, mass and anti-mount bonuses of phalanx units
- Rebalanced armor values to more accurately represent actual unit looks
- Gastraphetes units now use animation from BI (weapon in right hand) and are slightly more effective
- Improved stamina of all units so they won't become tired so quickly now
- Decreased heat penalties for units
- Faster generals horses and heavy horses
- Fixed scorpions not shooting bug
- Fixed Germanic Infantry AOR for Britannia Campaign
- Removed a lot of cheap bonuses from buildings to make campaign harder
- Added a lot of new rebel unit types and assigned AOR recruitment of these units to slave faction. A lot of new rebels added to Britannia campaign to spice up free tribes garrisons
- Scythian female units now have skin variants for Germans, Britons and rebels. Those factions can recruit them in eastern part of the map, and at the last tier of military buildings recruitment becomes unlimited (AOR units become regular ones). This both makes higher tier military usable and solves the issue of replenishing losses of your units in late game.
- Some barbarian factions now share units from neighboring barbarian tribes as AOR options. For example: Falxmen, Noble Falxmen, Dacian Warguard, Getae Horse Archers now available to Germans if they conquer Dacia
- Adjusted Pyrrhus's starting army for Webbird's Roman Campaign
- Higher cost for ports
- Balance overhaul for all ships
- Tweaked costs for some units
Cosmetic Changes:
- Improved quality of a lot of existing units skins, UIs and models
- Adjusted models for post-marian roman soldiers, including various small tweaks and improvements like better swords, shoulderpads etc.
- Improved models of Hoplites, Militia Hoplites and mercenary Thorakitai
- New civilian models/skins for battlemap view of the settlements
- Fixed some minor issues with models and skins