RigidModel Editor v0.2.1.BETA
Download here:
>>>> https://www.twcenter.net/forums/down...o=file&id=4466 <<<<
(The tool can render vanilla and custom Thrones models)
This the first preview of my new tool RigidModel Editor, it can change info and textures/folders in .rigid_model_v2 files, it can export them to Collada (.DAE format) for editing in 3d studio/maya/blender and so on. It can also export "Three Kingdoms" .rigid_model_v2 to .DAE (no other tools can do that at the moments). There is right now no support for bones and animations, but I am working hard to include that soon. In the next release I hope.
It can render the model you have loaded, either as phong shaded grayscale, or with full textures, lighting and normal mapping, IF you place all the relevant textures in the same folder as the .rigid_model_v2 file you want to render. You can then change the textures and immediately see the result.
Three Kingdoms models are for now gray-scale Phong shaded as Three Kingdoms uses a completely different shader compared to all other Total War games, but the finished version will have full rendering for Three Kingdoms models.
I know the program looks a bit/very rough right now, ignore that
Also it is possible, that that there are bugs in it, as it IS a beta.
I would like to hear feedback, if the program crashes, if you find error / bugs, if you like/don't like the program.
This is how it looks (with the rendering window open)