Hello,
today i announce my longterm WIP Overhaul Mod "MIB's Vanilla 3.0".
Its aim is a personal adjustement /finetuning of Rome II Vanilla to my liking.
Changelist (so long):
-all factions playable with own victory conditions
-reworked faction traits and descriptrions
-family tree and political parties for all factions (completed)
-historical characters in family tree
-my unit, building and character mods
-my units as garrison units
-new mercs
-removed onager, ballista ships, slinger ships, Giant Ballista and Giant Onager from campaign
-barbarian artillery restricted and recruitable only from level 4 buildings
-reskin of Ptolemaic Kingdom, Macedon, Epirus, Athens, Sparta; Syracuse, Carthage, Massilia
-new animation for Cretan Archers
-new military group for Syracuse
-new units for Syracuse (replacing never used pikemen with 4 new italic units)
-reskin of carthaginian units + replacement of historical inaccurate libo-phoenician pikemen with libo-phoenician Veteran Spearmen (Elite Spear Unit)
-reskin of Massilia
-changed Massilia's and Athens government type to republic
-added the Maurya Empire instead of Arachosia to the Campaign with new roster + new mauryan generals
-added Ashoka in Family Tree
-added indian religion with 4 indian temple chains
-added baltic religion for Aestii and 4 new temple chains
-changed Etruscan League to etruscan subculture with building chain, 5 new temple chains for etruscan religion, 2 new government types (republic (Mech Rasnal) and kingdom)
-changed Rhodes to republic
-reskin of the roster of Rhodes and Knossos + Addition of some units
-replaced the anachronistic assyrian, babylonian, urartian names with imperial aramaean, persian, hellenizised persian and armenian names.
-added nuragic rebels to GC
- incorporated my mod "MIB's Diplomatic Result Expansion" into the Overhaul + new outcome Imprisonment
to be continued