So I found the override_attacker_win_chance_prediction command, and I'm wondering if I could use that to finally "mask" the Rome 2 auto resolver that shows us with 100% accuracy if we will win or lose a battle.
I've spent many hours trying to do this via db editing and have thus far been unsuccessful. I'm going to try my hand at scripting to see if I can solve this once and for all.
Any thoughts or ideas would be greatly appreciated.