Code:
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Ancillary wise_ass
Image horse_ancillary.tga
ExcludeCultures carthaginian, eastern, egyptian, greek, roman
Description wise_ass_desc
EffectsDescription wise_ass_effects_desc
Effect Farming 1
Effect CavalryCommand 1
Effect GrainTrading 1
;------------------------------------------
Ancillary seer1
Image mad_woman_ancillary.tga
ExcludedAncillaries seer2
ExcludeCultures carthaginian, eastern, egyptian, greek, roman
Description seer1_desc
EffectsDescription seer1_effects_desc
Effect Trading 10
Effect SiegeDefence 1
Effect LineOfSight 1
;------------------------------------------
Ancillary seer2
Image mystic_ancillary.tga
ExcludedAncillaries seer1
ExcludeCultures carthaginian, eastern, egyptian, greek, roman
Description seer2_desc
EffectsDescription seer2_effects_desc
Effect Management 1
Effect Defence 1
Effect LineOfSight 1
;------------------------------------------
Ancillary shaman1
Image older_woman_ancillary.tga
ExcludedAncillaries shaman2
ExcludeCultures carthaginian, eastern, egyptian, greek, roman
Description shaman1_desc
EffectsDescription shaman1_effects_desc
Effect Health 1
Effect BattleSurgery 12
;------------------------------------------
Ancillary shaman2
Image older_man_ancillary.tga
ExcludedAncillaries shaman1
ExcludeCultures carthaginian, eastern, egyptian, greek, roman
Description shaman2_desc
EffectsDescription shaman2_effects_desc
Effect TroopMorale 1
Effect BattleSurgery 12
;------------------------------------------
Ancillary grail
Image grail_ancillary.tga
ExcludeCultures carthaginian, eastern, egyptian, greek, roman
Description grail_desc
EffectsDescription grail_effects_desc
Effect MovementPoints -2
Effect Mining 15
Effect Trading 15
Effect TaxCollection 15
Effect Health 1
Effect TrainingAnimalUnits 2
Effect TrainingUnits 2
Effect TrainingAgents 2
Effect Construction 20
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Trigger trigger_grail
WhenToTest CharacterTurnEnd
Condition not EndedInSettlement
and FactionType britons
and RemainingMPPercentage >= 15
and RemainingMPPercentage <= 80
and IsGeneral
AcquireAncillary grail chance 1
;------------------------------------------
Trigger trigger_seer1
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= temple_of_trade_shrine
and Trait PublicFaith >= 1
and IsGeneral
AcquireAncillary seer1 chance 1
AcquireAncillary seer2 chance 1
;------------------------------------------
Trigger trigger_seer2
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= temple_of_trade_temple
and Trait PublicFaith >= 1
and IsGeneral
AcquireAncillary seer1 chance 3
AcquireAncillary seer2 chance 3
;------------------------------------------
Trigger trigger_shaman1
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= temple_of_healing_temple
and Trait PublicFaith >= 1
and IsGeneral
AcquireAncillary shaman1 chance 7
;------------------------------------------
Trigger trigger_shaman2
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= temple_of_battleforge_temple
and Trait PublicFaith >= 1
and IsGeneral
AcquireAncillary shaman2 chance 7
;------------------------------------------
Trigger trigger_wise_ass
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= farms+1
and FactionType britons
and IsGeneral
AcquireAncillary wise_ass chance 10