Hello. I've been skulking for a while, sucking up info and finally decided to make an account. This is my first half-serious modding, so take it with a cheese of salt... or pinch or something.


export_descr_ancillaries.txt
Spoiler Alert, click show to read: 
Code:
;------------------------------------------
Ancillary wise_ass
    Image horse_ancillary.tga
    ExcludeCultures carthaginian, eastern, egyptian, greek, roman
    Description wise_ass_desc
    EffectsDescription wise_ass_effects_desc
    Effect Farming  1
    Effect CavalryCommand 1
    Effect GrainTrading 1

;------------------------------------------
Ancillary seer1
    Image mad_woman_ancillary.tga
    ExcludedAncillaries seer2
    ExcludeCultures carthaginian, eastern, egyptian, greek, roman
    Description seer1_desc
    EffectsDescription seer1_effects_desc
    Effect Trading  10
    Effect SiegeDefence  1
    Effect LineOfSight  1

;------------------------------------------
Ancillary seer2
    Image mystic_ancillary.tga
    ExcludedAncillaries seer1
    ExcludeCultures carthaginian, eastern, egyptian, greek, roman
    Description seer2_desc
    EffectsDescription seer2_effects_desc
    Effect Management  1
    Effect Defence  1
    Effect LineOfSight  1

;------------------------------------------
Ancillary shaman1
    Image older_woman_ancillary.tga
    ExcludedAncillaries shaman2
    ExcludeCultures carthaginian, eastern, egyptian, greek, roman
    Description shaman1_desc
    EffectsDescription shaman1_effects_desc
    Effect Health  1
    Effect BattleSurgery  12

;------------------------------------------
Ancillary shaman2
    Image older_man_ancillary.tga
    ExcludedAncillaries shaman1
    ExcludeCultures carthaginian, eastern, egyptian, greek, roman
    Description shaman2_desc
    EffectsDescription shaman2_effects_desc
    Effect TroopMorale  1
    Effect BattleSurgery  12

;------------------------------------------
Ancillary grail
    Image grail_ancillary.tga
    ExcludeCultures carthaginian, eastern, egyptian, greek, roman
    Description grail_desc
    EffectsDescription grail_effects_desc
    Effect MovementPoints -2
    Effect Mining  15
    Effect Trading  15
    Effect TaxCollection  15
    Effect Health  1
    Effect TrainingAnimalUnits  2
    Effect TrainingUnits  2
    Effect TrainingAgents  2
    Effect Construction  20

;------------------------------------------
Trigger trigger_grail
    WhenToTest CharacterTurnEnd
    Condition not EndedInSettlement
          and FactionType britons
          and RemainingMPPercentage >= 15
          and RemainingMPPercentage <= 80
          and IsGeneral

    AcquireAncillary grail chance  1

;------------------------------------------
Trigger trigger_seer1
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= temple_of_trade_shrine
          and Trait PublicFaith >= 1
          and IsGeneral

    AcquireAncillary seer1 chance  1
    AcquireAncillary seer2 chance  1

;------------------------------------------
Trigger trigger_seer2
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= temple_of_trade_temple
          and Trait PublicFaith >= 1
          and IsGeneral

    AcquireAncillary seer1 chance  3
    AcquireAncillary seer2 chance  3

;------------------------------------------
Trigger trigger_shaman1
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= temple_of_healing_temple
          and Trait PublicFaith >= 1
          and IsGeneral

    AcquireAncillary shaman1 chance  7

;------------------------------------------
Trigger trigger_shaman2
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= temple_of_battleforge_temple
          and Trait PublicFaith >= 1
          and IsGeneral

    AcquireAncillary shaman2 chance  7

;------------------------------------------
Trigger trigger_wise_ass
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
          and RemainingMPPercentage = 100
      and SettlementBuildingExists >= farms+1
          and FactionType britons
          and IsGeneral

    AcquireAncillary wise_ass chance  10



++ b/export_descr_ancillary_enums.txt
Spoiler Alert, click show to read: 
Code:
;wise_ass
wise_ass_desc
wise_ass_effects_desc
shaman1
shaman1_desc
shaman1_effects_desc
shaman2
shaman2_desc
shaman2_effects_desc
seer1
seer1_desc
seer1_effects_desc
seer2
seer2_desc
seer2_effects_desc
grail
grail_desc
grail_effects_desc


text/export_ancillaries.txt
Spoiler Alert, click show to read: 
Code:
;---------------

{wise_ass}    Wise Ass

{wise_ass_desc}
Better to have around than a dumb ass

{wise_ass_effects_desc}
Increase farming and grain trading, +1 Command when commanding cavalry


---------------

{shaman1}    Shaman

{shaman1_desc}
Communion with Mother Earth and the spirits keeps the circle unbroken

{shaman1_effects_desc}
+1 to public health,  Improves the chances of casualties recovering from their wounds


---------------

{shaman2}    Shaman

{shaman2_desc}
Communion with Mother Earth and the spirits keeps the circle unbroken

{shaman2_effects_desc}
+1 Morale for all troops on the battlefield, Improves the chances of casualties recovering from their wounds


---------------

{seer1}    Seer

{seer1_desc}
The gift of foresight can be a powerful ally

{seer1_effects_desc}
10% bonus on all trade income, +1 Command when defending walls, +1 to line of sight (increases the range at which enemies are spotted)


---------------

{seer2}    Seer

{seer2_desc}
The gift of foresight can be a powerful ally

{seer2_effects_desc}
+1 Management, +1 Command when defending, +1 to line of sight (increases the range at which enemies are spotted)

---------------

{grail}    Holy Grail

{grail_desc}
Of course it's a good idea!

{grail_effects_desc}
10% reduction to Movement Points, 15% bonus on mining, tax, and trade income, +1 public health, 10% discount on all training costs 20% discount on construction costs


I can't figure out how to attach the grail image, but oh well.