Not sure a save game will make much difference, the last one I have is from the turn when the game crashes.
(The game crashes after the rebel turn.and judging by the log file it is at the start of the player turn - I was playing as Spain.
Note : the Mongol invasion information was not displayed.)
Long time since I did much modding, although I do recall the Mongol Invasion being a PITA sometimes.
I had a quick look at the descr_sm_factions file to see if there were any obvious problems affecting the Mongols but didn't spot anything.
I did notice some faction s had "can_sap" which is rather pointless as no faction can sap in M2TW. It's a relic of RTW and the M2TW engine presumably ignored it.
A couple of the prefers sea invasions seem a bit odd.
Giving that to the Aztecs makes no sense as they can't build ships.
And the Welsh need to concentrate on land not the sea for their invasions.
You might want to check all the Mongol units in the campaign script are in the EDU.
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Some errors in the log file :
Code:
19:19:32.939 [script.err] [error] Script Error in mods/KGCM/data/descr_mount.txt, at line 117, column 1
Could not find battle model for mount 'Mount_Adv_English_Armoured_Horse'.
19:19:32.939 [script.err] [error] Script Error in mods/KGCM/data/descr_mount.txt, at line 177, column 1
Could not find battle model for mount 'Mount_Adv_English_Barded_Horse'.
19:19:32.939 [script.err] [error] Script Error in mods/KGCM/data/descr_mount.txt, at line 192, column 1
Could not find battle model for mount 'Mount_Adv_French_Barded_Horse'.
19:19:32.939 [script.err] [error] Script Error in mods/KGCM/data/descr_mount.txt, at line 287, column 1
Could not find battle model for mount 'Mount_AdV_French_Heavy_Horse'.
Code:
19:19:33.427 [script.err] [error] Script Error in mods/KGCM/data/export_descr_buildings.txt, at line 1176, column 129
unit(ME Spear Militia) does not match up to the ownership for faction(egypt)
19:19:33.432 [script.err] [error] Script Error in mods/KGCM/data/export_descr_buildings.txt, at line 1212, column 129
unit(ME Spear Militia) does not match up to the ownership for faction(egypt)
19:19:33.436 [script.err] [error] Script Error in mods/KGCM/data/export_descr_buildings.txt, at line 1263, column 129
unit(ME Spear Militia) does not match up to the ownership for faction(egypt)
19:19:33.441 [script.err] [error] Script Error in mods/KGCM/data/export_descr_buildings.txt, at line 1331, column 129
unit(ME Spear Militia) does not match up to the ownership for faction(egypt)
19:19:33.446 [script.err] [error] Script Error in mods/KGCM/data/export_descr_buildings.txt, at line 1410, column 129
unit(ME Spear Militia) does not match up to the ownership for faction(egypt)
19:19:33.452 [script.err] [error] Script Error in mods/KGCM/data/export_descr_buildings.txt, at line 1499, column 129
unit(ME Spear Militia) does not match up to the ownership for faction(egypt)
Code:
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, port[0](port) -> castle_port[0](c_port)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, hinterland_roads[0](roads) -> hinterland_castle_roads[0](c_roads)
19:19:34.698 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)