Re: Some suggestions/ideas and questions
Little tidbit regarding the reduced merchant income - merchants are only affected by the bonus (negative as well as positive) if they trade in their own faction's regions. For the time being my 'summary' advice' at the bottom should help until Seether has come up with a solution in the next patch.
Originally Posted by
Gigantus
Looks like my thoughts are confirmed - the income dropped from 50 to 38 after the region's ownership change, which is what I would expect from 4 cities as at that stage the bonus far outweighs the penalty.
It does support the findings that merchants loose their income if they are stationed in their faction's regions - the income should stay fixed in other regions. It would also suggest why they initially go for resources in their own regions and confirms why we didn't have this issue in 1648, the map size was maximum as well, multiplying resource values exponentially.
Summary - identify 'long range' resources with high income and start using it once your merchant's income falls in your own regions.