GOAT tossed this into my face when I tried a straight converting to CAS, nothing got converted. The bottom line is about the standard model comment. I'll check on the value will see if saving in Milkshape 1.8.4 changes anything or what else might need a correction. No luck with Grumpy's converter either.
Code:
Exception in Tkinter callback
Traceback (most recent call last):
File "D:\Programs\Python26\lib\lib-tk\Tkinter.py", line 1410, in __call__
return self.func(*args)
File "D:\Steam\steamapps\common\Medieval II Total War\mods\_Mod Stuf\Modelling\_GameObjectApplicationToolbox_v1_1.py", line 2345, in convertms3dtocasButton
ms3d2casConverter( ms3dfilename, casfilename )
File "D:\Steam\steamapps\common\Medieval II Total War\mods\_Mod Stuf\Modelling\_GameObjectApplicationToolbox_v1_1.py", line 490, in ms3d2casConverter
ms3dobj.fromfile( fnms3d )
File "D:\Steam\steamapps\common\Medieval II Total War\mods\_Mod Stuf\Modelling\GameObjectApplicationLibrary_v1_1.py", line 12757, in fromfile
self.definetoplevelinfo( ms3dfilename )
File "D:\Steam\steamapps\common\Medieval II Total War\mods\_Mod Stuf\Modelling\GameObjectApplicationLibrary_v1_1.py", line 12959, in definetoplevelinfo
self.boundingsphere = [ float( tokens[0] ), float( tokens[1] ), float( tokens[2] ), float( tokens[3] ) ]
ValueError: invalid literal for float(): 1 16 3 0 0 16 8 0 0 16 10 0 0 102 5 1 1 textures\Empire_capitan.tga 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 0.0 0.0 0.0 0.0
Edit: added the missing comment for 'group', copied the 'model' comment from a convertible CAS file, saved in 1.8.4 and then tried to convert - still the same error message. 'group' comment:
Code:
1 0.0 0.0 0.0 1.0 -0.0 0.0 -0.0
model comment
Code:
1 16 3 0 0 16 8 0 0 16 10 0 0 103 5 1 1 textures\random.tga 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 0.0 0.0 0.0 0.0
Reckon something happened when you ripped the arms off and then reattached them, Paleolegos might know more.
The above comments work in GOAT as well as with Grumpy's