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Thread: M2TW in 3rd person mod

  1. #1

    Default M2TW in 3rd person mod

    Battle Immersion mod

    Pixelated Apollo has posted a video on YT of him playing a new M2TW mod which enables players to control the general in the army and move around the battlefield as that general.

    Looks fun.

    Can now work with generals on foot as well as mounted.
    Also now works with the Steam version.

    It does have certain limitations and you'll need to adapt your playing style a little but it certainly looks cool.

    Pixie's voice-over ofc makes it sound even more fun.

    https://youtu.be/La8hXeXqP7E

    The modders links :

    https://youtu.be/1mbw4Na_87o

  2. #2

    Default Re: M2TW in 3rd person mod

    Okay so I'll be honest. I have not tested this with Third Age or any huge M2 mod yet. But the install for this third person mod for Medieval 2 is very easy and worth it. Because it makes battles so much fun! The controls are a little janky but easy to get the hang of. Please let me know in the comments if you run into any issues.


    Imagine if this would work for multiplayer, 8 individual generals can now battles it out!


    Last edited by zachman1201; June 12, 2019 at 07:05 PM.

  3. #3
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: M2TW in 3rd person mod

    It's a single soldier unit in 'follow' mode from what I can see initially - but then the BG soldiers appear to get detached.

    Edit: this is the BAT file which is steam only at the moment but can easily be made compatible and has to be adapted to individual mods for use in there
    Code:
    @echo off
    cd ..\..
    start medieval2.exe @mods\Third_Person_Mod\mod.cfg
    ping -n 10 127.0.0.1 > NUL
    mods\Third_Person_Mod\DefEdition.exe
    pause
    And here the CFG file which hides the battle interface and disables unit markers, which can easily be done within a mod's cfg file:
    Code:
    [video]
    show_banners = 0
    [game]
    allusers=1
    disable_arrow_markers = 1
    event_cutscenes = 0
    [ui]
    SA_cards = show
    buttons = slide
    full_battle_HUD = 0
    radar = hide
    show_tooltips = 1
    unit_cards = show
    It would appear that the executable file does the required modifications

    Edit2: I have not been able to make it work, but then I had only the 0.9 link from the first post - would appreciate a direct link to the moddb download page.
    Last edited by Gigantus; June 14, 2019 at 01:23 AM.










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