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Thread: The Popularity of Three Kingdoms

  1. #41
    La♔De♔Da♔Brigadier Graham's Avatar Artifex♔Duffer♔Civitate
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    Default Re: The Popularity of Three Kingdoms

    Quote Originally Posted by Abdülmecid I View Post

    However, the primary reason, in my opinion, is the fact that many customers are not familiar with the politics of 2nd and 3rd century imperial China. Apart from armies looking identical, for the average Westerner, fighting with and against unknown warlords, whose names are a tad difficult to pronounce, is not as enjoyable as, for instance, role-playing as Wellington or Czarist Russia (despite the fact that the lack of diversity in armies is not less serious in vanilla Napoleon). All the above applies to modding, as well, at least regarding the majority of the forum's membership. The announcement of DLCs will probably reverse the trend, but only temporarily, in my pessimist opinion.
    I agree wholeheartedly with this statement! well said sir!

    "No problem can withstand the assault of sustained Dufferism"

  2. #42

    Default Re: The Popularity of Three Kingdoms

    I'll admit I didnt play for a while after getting a solid 35 hours in on my first campaign but I still gave it an excellent review at the time for good reasons and I'm getting back into it now and am hooked again.

    I think the first build was a little unbalanced too, I tried playing as Ma Teng in my first attempts at the campaign and would get raped. I just started a new campaign as them and it has so far been easier.

  3. #43
    Daruwind's Avatar Citizen
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    Default Re: The Popularity of Three Kingdoms

    The major issue for me is little similar to ToB. 3K is great game but after Warhammer it seems very repetitive..units,factions,characters. What it needs is a few DLCs to flesh out parts of map, add variety, units. Basically due to WH slowing down content pace, 3K seems to be sluggish as well but situation is different. 3K is barebone with just one DLC, Warhammer is fully fleshed out due to long list of DLC thus the situation is different.

    I just hope it will get way better with a few more DLCs

  4. #44
    Rosbjerg's Avatar Tiro
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    Default Re: The Popularity of Three Kingdoms

    Ironically, I think it's the best vanilla historical title since Shogun 2, although it would be more fair to call it a mythical game, rather than historical. Previous titles suffered from less than stellar launches and weird design choices. TW:TK is very well designed, similar to Warhammer.

    It would have been mindblowingly awesome, if the engine was moddable. The levy system with feudal generals, paired with the political system from Rome 2, could've made the coolest Total War Medieval game.

  5. #45

    Default Re: The Popularity of Three Kingdoms

    Quote Originally Posted by Daruwind View Post

    I just hope it will get way better with a few more DLCs
    I don't understand this mindset, I do not want a few more DLCs for a fully priced game to feel "complete", I want it be done when its released. I did not need Kingdoms to enjoy the original MTW2.

  6. #46
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: The Popularity of Three Kingdoms

    You're not kidding - that is a significantly steep drop in players from launch to the next month. But why? Why would you buy a game and then not play it the month after, when it has such good reviews?
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  7. #47

    Default Re: The Popularity of Three Kingdoms

    You know what is funny. I bought the game, played one battle and nope, not my kind of game. Never played since.

  8. #48
    Daruwind's Avatar Citizen
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    Default Re: The Popularity of Three Kingdoms

    Quote Originally Posted by The Despondent Mind View Post
    I don't understand this mindset, I do not want a few more DLCs for a fully priced game to feel "complete", I want it be done when its released. I did not need Kingdoms to enjoy the original MTW2.
    Sight. I understand what you are saying plus I said my part in short way...basically it sounded that I want more DLC because game is not complete. The problem is we are no longer in MTW2 days. CA is making way in certain way. Creating base game which will be ground for the whole life span of that particular TW. Instead of creating smaller campaign map and adding new areas with expansion like in older days, now CA is creating bigger maps and filling them slowly with DLCs. Think whatever you want, that is the current way. So if we have side by side comparison of one game at very beginning of its life cycle (3K) the map will feel little empty in comparison with similar game but in second half of its life span (Wh2, 2 years after release, with 7 DLCs and a few more on the way) quess which one is feeling richer. Of course setting is not everyone but for me it is competition for my time.

    You will probably say that buying 7 DLCs just to have complete game is nonsence, that you want full game like in old times and that is the catch. The free content with Warhammer is probably the best in history, you are getting tons of free parts plus all the paind content is there to fight against. So even people with just base game have very much richer experience after year, two then at very start of the game. Of course playing 3K is fully perfect, just Wh2 is right now bigger fun... and 3K in two years will be quite better experience. Tons new units, factions, characters...problem is, I can see it how CA is working and because Wh2, I don´t need to play 3K right now.

    Plus we got big iong dinos last week https://imgur.com/WRFnl8b

  9. #49
    Huberto's Avatar Praepositus
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    Default Re: The Popularity of Three Kingdoms

    Quote Originally Posted by izzi View Post
    You know what is funny. I bought the game, played one battle and nope, not my kind of game. Never played since.
    What was it that led you to that conclusion, specifically?

  10. #50

    Default Re: The Popularity of Three Kingdoms

    Quote Originally Posted by Huberto View Post
    What was it that led you to that conclusion, specifically?
    Just boring. Don't know why. But when i played it, i felt so bored. Maybe because i am more of a gunpowder guy.

  11. #51
    Rosbjerg's Avatar Tiro
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    Default Re: The Popularity of Three Kingdoms

    That's a shame, it really has potential for some awesome emergent gameplay.

    In my latest campaign, a major power (Cao Cao) instigated a proxy war between my vassal and the vassal of another major power (Zong), triggering a huge war between myself and Zong.
    In retaliation I had my spy, which was deeply embedded in the royal family of Cao Cao, trigger a massive civil war, which tore their kingdom apart. Giving me time to end the war with Zong and then turn my attention the severly weakened Cao Cao.

    I've never been able to do instigate (or been subjected to) that level of diplomacy in a Total War game before. This is something I hope they bring forward into other titles - it almost feels like playing a hybrid between Crusader Kings and Total war, when it works like above.

  12. #52
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: The Popularity of Three Kingdoms

    A hybrid between CK2 and TW has been a long desired feature of TW gamers, at least the old guard who played the simplistic MTW/STW style diplomacy. And it works amazing.
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  13. #53

    Default Re: The Popularity of Three Kingdoms

    Quote Originally Posted by Abdülmecid I View Post
    In what concerns the main factors behind this development, I suspect that its quality had been slightly exaggerated, while the Eight Princes DLC proved to be rather disappointing.
    Another possible explanation could be that this title was the first TW for many Chinese people and after trying it out, it wasn't their cup of tea.

    However, the primary reason, in my opinion, is the fact that many customers are not familiar with the politics of 2nd and 3rd century imperial China. Apart from armies looking identical, for the average Westerner, fighting with and against unknown warlords, whose names are a tad difficult to pronounce, is not as enjoyable as, for instance, role-playing as Wellington or Czarist Russia
    This wasn't an issue when Shogun 2 came out, which is at least as unfamiliar with westerners.

    I've stopped playing Three Kingdoms because I find the whole game quite superficial and opaque. When do you get to recruit certain units? When do you unlock certain formations and who gets them? What color beats what color in duels? The list goes on and on and on...

    Also, a lot of factions I found to be too challenging for me personally. Only the factions of the first tab (can't remember the names of the groups) were doable for me, with the others ones being quite masochistical (including the Yellow Turban DLC). I like a challenge, but not one where i'm being gangraped from all sides (I had the same problem with Shogun 2 though)

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