Originally Posted by
Havie
Good work,
its a solid idea and something I wanted to do similarly.
You could make resolve affect nearby soldiers armor (or retinue) that would be ideal, etc etc.
Im pretty sure this ISNT possible,
but if we could get the active and passive battle skills to give a higher % bonus based on their skill color?
for example a sentinel with higher resolve would give more melee evasion from that generic sentinel skill that does +50%.
That would be the bees knees
Cunning could also affect skill CDs for all chars, that wud be sweet.