Upon recently returning to Rome II and this mod, which was always quintessential for me when it came to playing Rome II, I couldnt help but feel that the mod changed a lot since 1.1, the version I played the most...
What bothers me is some of the various design and aesthetic changes... many spearmen have now been converted to "phalanxes" capable of doing the phalanx formation that only pikes could do... and this results in some awkward situations because spearmen like hoplites dont have the range of pikemen, so in various instances I see my soldiers or the AI's just staring idle at the enemy without properly engaging or positioning correctly... not to mention that the back lines of the hoplites/spearmen who use the phalanx now have soldiers standing idle in an non threatening/aware animation, breaking so much of the visual immersion this mod once had... I really dont understand this design change and it frankly only bothers me and makes the AI even more crippled... the old sparmen/hoplite phalanx of 1.1 felt much more functional, specially for the AI.
Other things like the population system seems to be very unresponsive, with numbers sometimes being static and not replenishing or getting any form of increase... in Coop I think it might have serious bugs too, but I digress.
For some other reasons it also looks like factions got their rosters reworked, and not always to a better place... Some factions now have even less variety than I remember, and less units; to top that, it seems like, differently from the 1.1 version, which had a lot in terms of visual variety and diversity ( and made the various cultures and factions to feel unique and field unique armies with their unique dressing and battle gear ), it feels like for some reason the new iterations decided to just slap a linothorax and an hoplon on everyone, making all the factions look greek (or a bunch of hobos who stole some equipment from greek soldiers) and taking so much away from how iconic and unique every faction felt before, be it to play as them or to face them in the campaign... Now all factions feel more or less the same, visual-wise at least.
If I could, I would go back to 1.1, but I believe I would be met with tons of bugs since the current game version wouldnt support it.
Anyway, these are just my thoughts.