Results 1 to 2 of 2

Thread: Diplomacy Crash

  1. #1
    Souron's Avatar Civis
    Join Date
    Feb 2020
    Location
    The Shire
    Posts
    159

    Default Diplomacy Crash

    Hi People!

    Having a bit of a weird issue with diplomacy and was wondering if anyone would know where im going wrong. I am currently working on a complete overhaul mod for thrones and i am using the assembly kit for editing. Wasnt noticng an issue in the campaign until recently but any time i click the diplomacy option or an AI tries to open a diplomacy menu with me it hard crashes the game.

    For some context i have created 60 brand new factions for the game and they all spawn in no issue. the only issue i have is as described witht he above issue when opening the diplomacy menu. For clarity i have removed the data in start_pos_diplomacy because i am not using any of the original factions in game. i have tried this error with populating that table with info for the two factions i am testing and also with just a blank table and the error persists wither way. below is a list of all the tables i have edited so far for refrence.

    Spoiler Alert, click show to read: 
    building_culture_variants
    building_description_texts
    building_sets
    building_short_description_texts
    cai_personality_group_overrides
    effect_bundles
    effect_bundles_to_effects_junctions
    faction_banners
    faction_civil_war_setups
    faction_groups
    faction_political_parties_junctions
    faction_political_parties_junctions
    faction_to_faction_groups_junctions
    faction_to_mercenary_set_junctions
    faction_uniform_colours
    factions
    formations_to_subcultures
    land_units
    land_units_to_unit_abilites_junctions
    main_units
    mercenary_pool_to_groups_junctions
    ministerial_positions_culture_details
    names
    political_parties
    religions
    start_pos_character_estates
    start_pos_character_skills
    start_pos_character_to_settlements
    start_pos_character_traits
    start_pos_characters
    start_pos_diplomacy
    start_pos_factions
    start_pos_family_relationships
    start_pos_governors
    start_pos_land_units
    start_pos_past_events
    start_pos_region_religions
    start_pos_regions
    start_pos_settlements
    unit_description_historical_texts
    unit_description_short_texts
    unit_spacings
    units_custom_battle_permissions


    I appreciate you taking the time to read this.

    thank you

    Taking Thrones of Britannia back to pre-roman Britian

  2. #2
    Souron's Avatar Civis
    Join Date
    Feb 2020
    Location
    The Shire
    Posts
    159

    Default Re: Diplomacy Crash

    GOTCHA! I managed to find a fix for this issue. for anyone finding this in the future....NEVER have a faction listed as playable in the start POS and not have them listed under the faction_to_faction_group table it causes some weird bugs!

    I had taken factions out so that i could test at a smaller scale and still be able to upload custom battle versions to the workshop easyier. turns out it was casuing mad crashes with the deplomacy menu.

    Taking Thrones of Britannia back to pre-roman Britian

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •