Results 1 to 7 of 7

Thread: Tutorials to learn how to mod new units?

  1. #1
    saxdude's Avatar Vicarius Provinciae
    Join Date
    Jul 2009
    Location
    House of Erotic Maneuvering
    Posts
    10,420

    Default Tutorials to learn how to mod new units?

    I want to learn how to make my own units and assets, and add them in game with their own stats. I've long wanted to play an Aztec total war and I think there's no point in waiting any longer. Are there any tutorials either in youtube or in here to show one how to do that?

    I'm a pretty experienced digital artist and sculpter so it shouldn't be that inpenetrable.

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    53,096
    Blog Entries
    35

    Default Re: Tutorials to learn how to mod new units?

    Which game (M2TW, Rome 2 etc)?

    There won't be tutorials on how to make a unit from scratch, eg how to create the model (the application you use, example Milkshape, will have online tutorials), but most game versions have tutorials how to integrate those models into game play. As that varies from game to game you have to be a bit more specific.










  3. #3
    saxdude's Avatar Vicarius Provinciae
    Join Date
    Jul 2009
    Location
    House of Erotic Maneuvering
    Posts
    10,420

    Default Re: Tutorials to learn how to mod new units?

    Attila I've heard is the most extensive thus far. I was hoping for some Tut's on how to make new unit models, especially the polycount I need to work with, using original models as a base, I dunno.
    I'm a complete noob so I'd like to know where to start.

  4. #4
    Leonardo's Avatar Reborn Old Timer
    Join Date
    Mar 2011
    Location
    Southern Sweden
    Posts
    5,245

    Default Re: Tutorials to learn how to mod new units?

    I just checked the Atilla workshop and I didn't find any tutorial about creating units.
    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

  5. #5
    z3n's Avatar State of Mind
    Moderator Emeritus

    Join Date
    Aug 2011
    Posts
    4,640

    Default Re: Tutorials to learn how to mod new units?

    This should get you started, afaik nothing much changed from rome 2 to attila... It's still TW Engine 3 so basically most of it is the same (sort of like how RTW / M2TW modding is very similar with minor changes)



    http://www.twcenter.net/forums/showt...-Unit-Creation


    You can also ask some of the more prolific modders in that regard in DeI.
    The AI Workshop Creator
    Europa Barbaroum II AI/Game Mechanics Developer
    The Northern Crusades Lead Developer
    Classical Age Total War Retired Lead Developer
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  6. #6
    saxdude's Avatar Vicarius Provinciae
    Join Date
    Jul 2009
    Location
    House of Erotic Maneuvering
    Posts
    10,420

    Default Re: Tutorials to learn how to mod new units?

    ^ Thanks dude, that looks fairly indepth. I'll ask some resident vets as well, but if you guys see any other useful tutorial be sure to let me know here.

    If CA isn't gonna make an Aztec Total War I'm gonna have to do it myself.

  7. #7
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    53,096
    Blog Entries
    35

    Default Re: Tutorials to learn how to mod new units?

    Take care not to go beyond the average poly count and the size of the supporting texture files - it's a major hit on performance otherwise. Although the engines after M2TW (where this is a major issue due to limited RAM use) can take it better, I believe.










Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •