I have a little suggestion for the authors of this mod. Knowing a bit about modding, even though really not as much as those who made this mod, I think my suggestion can easily be implemented if we find it interesting enough. The idea would be to replace the "merchants" agent for "Inspectors" agent and all resources for different type of small settlement (farming, cultural, industrial, etc). I feel playing with those agent would be quite more fun role playing wise if they actually were a bit more political figures. And sending inspectors to secure the loyalty of enemy village would be nice and having inspectors fight themselves with their retinues (merchant bribing another merchant) over a village would be very cool. And I'm willing to help out with the expanded.txt, strat.txt and tooltips.txt and with descr_cultures.txt. But for the rest I'm not sure I could do it all by my self. So what do you think? Cause resources is a very meh feature in M2TW in my opinion, even role playing wise. But having an inspector overseing our settlement or taking care of enemy settlement resources and sending it to our territories, that sound awesome.