Originally Posted by
Daruwind
@Anthonius
But I agree with both of you guys. For example Warhammer has no weather at all and while I would like the newer games to match at least M2TW, I would prefer adding even more. For example the fire, fire which is being extinquish by heavy rain, fire that is spreading according to wind direction and intensity and fire that could be useful in battle...setting enemy city on fire, forest bushes.... River having ice over, that is targetable and destroyable as walls are to kill crossing units and so. Basically what I want is bigger interactivity with terrain and weather. M2TW depiction and others are fine and good approximation and translation into game but I would like to have more.... like your sappers for walls. I donīt need the active unit digging tunnel in real time on battle siege map but having button to activate them would be great. Collapsing wall at right moment. Same with deployables. Ok, that is running wildly from weather, wind but Iīm trying just to ilustrate what i would like to see. I want system where i can influence enviroment and enviroment can as well influence me and my plans, dynamically if possible. :-)