Something I fixed a few weeks ago, when integrating the Rhaetic Infantry (civlib pool):
Code:
;;; ALPINE CELTIC
recruit_pool "celtic cavalry cisalpine" 2 0.01 2 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt and not event_counter ecCelticRiders 1 and not event_counter ecCelticTwilight 1
recruit_pool "celtic cavalry boii elite" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt and event_counter ecCelticRiders 1 or event_counter ecCelticTwilight 1
recruit_pool "celtic cavalry cisalpine" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt and event_counter ecCelticRiders 1 or event_counter ecCelticTwilight 1
recruit_pool "celtic infantry cisalpine swordsman" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource eastcelt and hidden_resource gallic and hidden_resource liburnes ; Felsina
recruit_pool "celtic infantry rhaetic" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource eastcelt and hidden_resource gallic and hidden_resource royal_core ; Medilanon
recruit_pool "celtic infantry uextias" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt
recruit_pool "celtic infantry spearman" 2 0.01 2 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt
recruit_pool "celtic infantry levy" 2 0.01 2 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt
recruit_pool "celtic infantry skirmisher" 2 0.01 2 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt and not event_counter ecCelticRiders 1 and not event_counter ecCelticTwilight 1
recruit_pool "celtic infantry skirmisher" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt and event_counter ecCelticRiders 1 or event_counter ecCelticTwilight 1
recruit_pool "celtic infantry slinger" 1 0.01 1 0 requires factions { f_rome, } and hidden_resource celtic and hidden_resource gallic and hidden_resource eastcelt and event_counter ecCelticRiders 1 or event_counter ecCelticTwilight 1