Page 4 of 5 FirstFirst 12345 LastLast
Results 61 to 80 of 82

Thread: Total Bananas - 1099 - beta#6 - Close to the Edge

  1. #61
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    I thought about the French Archers. They will stay where they are. The Scots Guard have a max pool of 3 by 0.4 replenishment. The French Archers have 6 by 0.7 replenishment.
    So the Scots are just the icing on the cake and a "special unit". Therefore they will stay where they are. I have spoken. Ugh.
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  2. #62

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Quote Originally Posted by 4zumi View Post
    I thought about the French Archers. They will stay where they are. The Scots Guard have a max pool of 3 by 0.4 replenishment. The French Archers have 6 by 0.7 replenishment.
    So the Scots are just the icing on the cake and a "special unit". Therefore they will stay where they are. I have spoken. Ugh.
    fair point, what is your decision about the dismounted ghulams?

  3. #63
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    That I have not decided yet, but it will be next week.
    Because I plan to make the 1.0 release sometime the next days.

    So, if anybody has found any bugs or has any suggestions, now is the time to drop a post in this thread.
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  4. #64

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Native American rebel general is missing some of his textures. Generic (no name) generals is missing his axe texture while named ones are missing their entire texture.

  5. #65
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    @ghaster

    thanks for reporting

    after 2 hours of trying to hunt the bug down, i solved it half and declare the other half a feature.
    The named character skin should work now, at least it did in my test.
    The silver Tomahawk of the indian rebel captain is now a feature (think of it as a special axe for a special man)

    More detail: I replaced the slave textures in the modeldb with the apachean textures, which seems to work for the silver general, but not for the axe. This should have something to do with the attachementsets entry, but none of my changes worked.
    So before I sink more time into that minor annoyance, that you will not notice if you are not especially zooming in on a rebel indian captain, it is now a feature.

    I anyone knows where I can solve it, you are welcome to tell me and I will do it. Here is a screen of it:

    Spoiler Alert, click show to read: 


    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  6. #66

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Looks good to me!

  7. #67
    Centenarius
    Join Date
    Aug 2012
    Location
    Italy
    Posts
    806

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    A suggestion: Azumi, maybe you could add a .bat launcher for those with a cd installation of m2tw since the retail version uses the kingdoms.exe executable.
    Temporarily retired from modding.

  8. #68

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Quote Originally Posted by Warcrafthero View Post
    A suggestion: Azumi, maybe you could add a .bat launcher for those with a cd installation of m2tw since the retail version uses the kingdoms.exe executable.
    You know that you can activate with your Key a Steam Version of MTW2 foryourself? I did it since they closed the Gamespy Servers.

  9. #69

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Hello, my suggestion is to add option to lock sailing between Europe and Americas (for example before gunpowder or before 1400). I remember that I installed something like this to Total Vanilla (as a submod).

  10. #70
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    @warcrafthero
    oh, i thought it was the universal bat, i will switch that out

    @krystian
    as an option it is not possible, but as a submod. i might provide one, when i get around to it
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  11. #71

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Will the new release have an installer to it?

  12. #72
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    @sulli
    nope it wont, as I believe in people that they can unpack a zip and drop the folder into the mod folder without desperate calls for help.
    This should not be so hard.

    I despise installers...
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  13. #73
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Sooo, I will go for the double whammy.

    Friday is the day of the official releaseof Bananas - 1099 v1.0 (together with the TVB 3.3 content patch.)
    This is the last call to report any bugs or suggestions.

    Total Bananas will not get the same treatment of unconditionally love as Total Vanilla Beyond. The goal was to make it as original gamey as possible with as few changes as possible and merging the GC and all Expansions together in one Grand Adventure.
    So apart from inevitable bugfixes (if I did not catch them all), there will be no content patches or future versions.

    What now, you ask? I have heard something about a Project X that for now lies behind smoke and mirrors. If I get my third subforum which I eloquently requested (going by the name of "Azumi's Cookie Corner", this may be the place to present and discuss upcoming things or just the best cookie recipes.

    zumi, out
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  14. #74

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    What other mods will you create that won't be related to Total Bananas?

  15. #75

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Quote Originally Posted by sullivanclan1 View Post
    What other mods will you create that won't be related to Total Bananas?
    No since in Hessia is still the Law for Execution present

  16. #76

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    bugs/features/suggestions/questions: New World Cuirassers upkeep is only 56 for 120 men. Also the new world crossbowmen are only 9 damage instead of the european standard of 12, bit weird. i'd love to see any form of longbow in the america's. Did you ever thought about having your own discord channel? Upgrading your military academy city building as England feels a bit pointless. Is this the same AI as TVB? Because i prefer this one in bananas.

    Looking forward to your final version !

  17. #77
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    @sulli
    I think the next one will be "Total Pop". I am already working on the Taylor Swift faction

    @nebaki

    Oh no! What have I done to deserve death? I am a law abiding citizen...
    (And luckily we voted last year to abolish the death sentence from the Hessian Constitution

    @brian
    Thanks
    I adjusted the upkeep to the Conquistador ones.
    The standard damage for everything without pavise or elite is 9, so they will stay that way. Most of the natives are naked, so it does not really matter.
    I will think about the longbow for the english. As the french you have two longbow options.
    Upgrading the military academy as england grants you demi lancers, the only way you get them as england and I think some traits and ancillaries. So, I will keep it, as it is.
    In Bananas I tinkered a bit more around with the AI. I ported it more or less from Bananas to TVB 3.3 now with the content patch.

    A Discord , such modern thing. I must admit I never really used it and am a bit scared of it. I live in the deep backwoods regarding this . But I will look at it closely and may add such thing to my signature, or however that works...
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  18. #78
    Dragour's Avatar Tiro
    Join Date
    Aug 2010
    Location
    New Zealand
    Posts
    289

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Playing as Mayans (maybe all Native Americans), when a crusade happens it has the usual cross symbol, but when a Jihad happens it shows the Warpath icon instead of the Jihad icon

  19. #79
    4zumi's Avatar This one sparks joy
    Join Date
    Feb 2015
    Location
    HRE - Aquis Mattiacis
    Posts
    1,239

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    Which symbol do you mean exactly? The one floating over the crusade/jihad armies?
    Proudly under the patronage of King Athelstan of the Imperial House of Hader

    Author of
    Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
    Developer of
    Total Bananas mod for Medieval 2 - Kingdoms (beta)

    Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2

    Discord: zumi's cookie corner
    Fighting for launch of "Cookie Friday" and "No Pants Saturday"

  20. #80
    Dragour's Avatar Tiro
    Join Date
    Aug 2010
    Location
    New Zealand
    Posts
    289

    Default Re: Total Bananas - 1099 - beta#6 - Close to the Edge

    The notification symbol which comes down on the side at the start of your turn

Page 4 of 5 FirstFirst 12345 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •