Results 1 to 20 of 111

Thread: Cultural tensions (new post)

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Cultural tensions (new post)

    Hey guys, this is the new topic that i'll use to post the periodic updates for cultural tensio(ns) originally created by Joysong and later assisted by me and the spiritual succesor to Kulturkampf by Tullyccro.
    Update November 2022
    Updated to add new 1.3.1 buildings

    Update 16/08/2019
    Added Babylonia from the Alexander submod campaign.

    Update 05/08/2019
    I've nerfed the cultural increase from buildings that increase cultural growth in all regions across the board. Furthermore, I've added the new Dacian capital as well.
    But, wait, there's more. With help from CEMN2017, there are now 2 versions, the first is the regular one.
    The optional new, harder version extends Cultural Tensio by adding cultural influence from neighboring Provinces's majority culture to the 'Local Traditions' stat of each Province. As a rule, the major 'Civilized' and the Nomadic factions will have a higher influence on their neighbors than 'Barbarian' or 'Minor Civilized'* factions to represent the added allure of ideas, trade, customs and power of the more advanced larger civilizations, and increased mobility in the case of Nomadic cultures.

    The result is higher 'Local Traditions' values across the board, especially in deep heartlands and where multiple 'Civilized' Provinces meet, such as in the Eastern parts of the map where for example Persian and Hellenic influence is very strong and will take great effort to assimilate and replace. Colonizers such as Carthage, the Galatians or the various Greek colonies will have to invest more into their cultural infrastructure to maintain their foothold, while the area's natives will have an advantage in conquering them - but suffer the colonizer's influence at home in return.

    Pacifying cultural unrest in newly conquered lands, investing in your cultural infrastructure and choosing cultural perks for your Generals and Governors is more important than ever!


    *For example: Judaic, Italic, Caucasian, Desert Nomadic. -by CEMN2017
    Normal version: https://drive.google.com/file/d/13Vx...usp=share_link (copy paste link in browser)
    Harder version: https://drive.google.com/file/d/1q9O...usp=share_link (copy paste link in browser)
    Last edited by Dardo21; December 03, 2022 at 08:58 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •