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Thread: Tier 5 V buildings and resource requirements

  1. #1

    Icon5 Tier 5 V buildings and resource requirements

    So I was wondering how long it takes to produce enough of a certain type of resource in order to upgrade buildings that require them (like from tier IV to tier V)? Also I was wondering if there's a cap on tier V buildings?

    And finally I was wondering if there is a mod anywhere that gets rid of having to wait to produce enough resources to build a building, I just want to be able to build as long as I have the resources required under my control.

    Thanks for any help!

  2. #2

    Default Re: Tier 5 V buildings and resource requirements

    Hi,

    This is actually a question that I was wondering also at one point. In codingwise there's this option that dictates a building being unique to faction, means you can build only one V tier building of that kind (building superchain) per faction. You can also make that being uniques on IV tier level, whitch leads to the V tier being unique also and so on...

  3. #3

    Default Re: Tier 5 V buildings and resource requirements

    The resources required just have to be owned or traded for, there are not a specific amount used to build a building (other than money).

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  4. #4

    Default Re: Tier 5 V buildings and resource requirements

    Quote Originally Posted by MrTimbe68 View Post
    Hi,

    This is actually a question that I was wondering also at one point. In codingwise there's this option that dictates a building being unique to faction, means you can build only one V tier building of that kind (building superchain) per faction. You can also make that being uniques on IV tier level, whitch leads to the V tier being unique also and so on...
    Oh okay, so I can only have one Colosseum, Circus Maximus, etc.

    I wonder if there's a way to make it so that I can have unlimited tier V buildings?

  5. #5

    Default Re: Tier 5 V buildings and resource requirements

    Quote Originally Posted by Grabbin_Megroin View Post
    Oh okay, so I can only have one Colosseum, Circus Maximus, etc.

    I wonder if there's a way to make it so that I can have unlimited tier V buildings?
    It's in "building_levels_table", here's an example, just uncheck the "faction unique" tick box

    Spoiler Alert, click show to read: 





  6. #6

    Default Re: Tier 5 V buildings and resource requirements

    Quote Originally Posted by MrTimbe68 View Post
    It's in "building_levels_table", here's an example, just uncheck the "faction unique" tick box
    How do I access this table?

  7. #7
    ~Seleukos.I.Nikator~'s Avatar Senator
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    Default Re: Tier 5 V buildings and resource requirements

    You need to use either Pack File Manager, or Rusted Pack File Manager and open the DeI pack 1 with it.

    Just let me know if you need any more info.

  8. #8

    Default Re: Tier 5 V buildings and resource requirements

    Quote Originally Posted by ~Seleukos.I.Nikator~ View Post
    You need to use either Pack File Manager, or Rusted Pack File Manager and open the DeI pack 1 with it.

    Just let me know if you need any more info.
    Thanks, it worked!

  9. #9
    ♔Greek Strategos♔'s Avatar BEARDED MODERATION
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    Default Re: Tier 5 V buildings and resource requirements

    Thread moved to the appropriate section.

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