Hey guys,
So, I feel like this has been mentioned in the past, but I've noticed that the AI isn't nearly as aggressive in terms of building stacks and throwing them at you. I'm playing Pontos on Hard campaign map, about 160 turns in, and I've only ever been attacked by a faction once (Hayasdan). Lord knows it's open season for spies and assassins, and it's nigh impossible to get alliances with the AI, but they generally don't want to fight me.
Now, I know that it can be annoying when you're fighting stack after stack every turn, and it probably wasn't very historical for kingdoms to be having big battles all the time, but I do at least somewhat miss the prevalence of battles that I remembered fighting in EBI.
So, that being said:
What causes this?
- Is it partially due to scripted AI behavior?
- Does the AI money script affect their aggressiveness and building of troops?
- Are there hardcoded AI limitations that prevent them from attacking as often as they did on the RTW engine?
- would playing on VH campaign map make them more aggressive? Relatedly, I know that people generally recommend not playing on VH campaign map, are there other downsides other than them trying to kill you all the time?
Is there anything in the data folder that I can tinker with to make them more aggressive? Maybe adjusting the AI script so that they get more $$$?
Thanks again, still loving this mod after 5 years, all of your hard work really shines through