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Thread: Where Did the Creators of N&S II Get High Poly Textures of their Soldiers?

  1. #1

    Default Where Did the Creators of N&S II Get High Poly Textures of their Soldiers?

    For me, I am trying my hand at modding and making submods, I am wondering where N&S II got their high poly textures from? There are many other mods out there, and their textures aren't as High Poly. I would like to make submods creating more high-poly textures for these mods.

  2. #2
    Primergy's Avatar Protector of the Union
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    Default Re: Where Did the Creators of N&S II Get High Poly Textures of their Soldiers?

    Depends on what you mean with "high poly textures". Details like wrinkels arent modeled but baked into the normal map (created with 3ds Max and Mudbox). The diffuse textures (color) were handcrafted in Photoshop using a set of cloth and leather textures i cound on cgtextures.com

    But I'm glad that you like them!
    Last edited by Primergy; February 18, 2019 at 12:54 PM.

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