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Thread: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

  1. #81
    Jake Armitage's Avatar Artifex
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    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    just tried the bosphorus fix pack and works fine, I have botht the diplomat and cav bg
    should be something on your end

    if you're using the steam manager remember to delete all the packs you're not using
    or use mitch's manager to force checks and order
    here it's a word file with instructions
    https://www.mediafire.com/file/di18t...a_mod.odt/file

  2. #82

    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    Quote Originally Posted by Jake Armitage View Post
    just tried the bosphorus fix pack and works fine, I have botht the diplomat and cav bg
    should be something on your end

    if you're using the steam manager remember to delete all the packs you're not using
    or use mitch's manager to force checks and order
    here it's a word file with instructions
    https://www.mediafire.com/file/di18t...a_mod.odt/file


    this is all I have

  3. #83

    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]



    oops pic didn't work. No idea what's causing it. Other campaigns work (sparta, parthia, etc). Its OK maybe I'll try a proper Rome campaign instead

  4. #84
    Jake Armitage's Avatar Artifex
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    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    you miss testudo main pack, the pack that lies between dei and the other 3
    read testuudo thread instructions in testudo 1st post

  5. #85

    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    sorry i had it before just accidentally removed it from the folder when i was removing all non-required .pack files from /data as per your suggestion. with this set-up it doesn't work. all hoplite generals with a few RPG types missing completely (cav, diplomat, merc, etc)

  6. #86
    Jake Armitage's Avatar Artifex
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    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    was working fine to me
    maybe you have some other pack inside the data folder and the steam manager is still picking it
    clean the folder and re-put the packs you use only

  7. #87

    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    thanks, whatever I'll just play a different faction. Also Harbor master isn't giving XP while docked. And fleets dont get XP while on patrol although that might a vanilla DEI thing

  8. #88
    Jake Armitage's Avatar Artifex
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    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    they should get xp while docked yeah, you sure?
    while patrol isn't set to give exp nor in dei vanilla nor in any submod (it's doable though)

  9. #89

    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    just wanna apologize yeah I was looking at Force Details instead of General Details cause I'm dumb, Harbor Master is getting XP properly while docked

  10. #90
    Jake Armitage's Avatar Artifex
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    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    ok, I would have to check the script but I'm pretty sure that normal navies should get the bonus anyway while docked

  11. #91

    Default Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    Beautiful thing but so few factions...

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