HEAR ME, HEAR ME, for I have the most worthy applicant for citizenship. He is a dedicated, tireless modder that deserves recognition for his contribution as an Artifex. His name is 20ninescene. if I could use one word, to sum up, is modding it is enigmatic.
I first noticed him several months ago, not as a modder, but in various other forums sharing his point of view. Upon investigation, I noticed a breath of work and activity as a modder.
Developer: Rome Total Realism Project
Developer: Rome Total Realism (Beta Tester)
Developer: Roma Surrectum
Developer: Invasio Barbarorum II
Developer: Roma Surrectum (Beta Tester)
Developer: Extended Cultures
Developer: Fourth Age: Total War (Outsource)
Developer: Invasio Barbarorum: TEMPVS EDAX PERVM
He creates a variety of mods ranging from mapping to coding tirelessly working on mods some have given up on reinvigorating the mods to the delight of all that follow his efforts. He is also very polite and engaging.
The fellow modders that work with him have nothing but great things to say about him.
Lanjane
ahow11Originally Posted by Lanjane
SuppanutOriginally Posted by ahowl11
Originally Posted by Suppanut
Dear Curia,
As a kid I loved playing RTW, later in life I discovered there where mods like Europa Barbarorum, Rome Total Realism and SPQR total war, Roma Surrectum that make the game more interesting. At some point I tried modding of RTW myself, I looked up tutorials at TWC, total war.org and Rome: total war heaven. My first attempts at modding where very buggy as it was a trial and error process. Soon after I came to TWC I’ve made some contributions to Roma Surrectum III.
Several months later Ahowl11 contacted me as he needed people to work at his RTR Project mod (now known as RTR8). My main job was the environments, back then I still did not have the same experience on modding as I have now and sometimes my contributions caused bugs or CTD’s. It’s in the RTR8 team where I learned modelling as I was the person who made their new trees, rocks and shrubs (Instead of reskinning only). Through the RTR team, I got to know Suppanut who was working on Extended Cultures 5(XC5) and I did some contributions to XC5 as well, including unit models. Suppanut taught me a lot about modding cultures and buildings in RTW. http://www.twcenter.net/forums/forum...-Cultures-(XC)
I also made a submod for Fourth Age Total war (which was never updated for the latest version). Furthermore, I’ve also contributed to the vegetation of an update for Lord Of The Rings: Total War. Later I began working on an Alexander mod which I never finished due to the lack of manpower and because Alexander would require more work to make it into a decent mod than any other mod. Then I moved on and released my vegetation for the public, it’s called veggiemod, it’s also included in Ahow11’s vanilla enhancement mod. If people followed the rules listed in the license they should all be converted to veganism!
At the moment I’m working on a mod for Barbarian Invasion: PVS-EDAX-PERVM. At some point, I've tried modding M2TW and Napoleon TW as well and I did minor contributions to EBII, but the old RTW engine is still my favourite to mod.
I think I deserve to be a citizen because of my major contributions to RTW modding, especially when it comes to battlefield modification. The reason why I stayed on TWC even though I was thinking of retiring several times is that it’s a refuge from actual social media which are loaded with toxicity compared to TWC (as long as we do not mention the political mudpit )
Last but not least I want to thank several TWC-members for their patience with me, even in rough times: Ahowl11, Lanjane and Suppanut.
Great Contribution, great attitude and great devotion to modding. A pure delight to work with (I am told) and I thoroughly enjoyed getting to know him these past few weeks. So citizens, join me and support this fantastic and dedicated modder for citizenship!