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Thread: Question About Projectile_Table

  1. #1
    Kooperrider's Avatar Foederatus
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    Dec 2012
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    Default Question About Projectile_Table

    Recently I was tinkering with the mod files and I was wondering where exactly the unit default missile type is targeting because trying to open either of the projectile_tables for the core game or ZOR in pack file manager results in a system.null reference exception, although the game runs fine enough. I'm honestly surprised the mod would even start for me as the inclusion of a faulty table in the past has almost always resulted in an immediate CTD at launch.

  2. #2
    Aussie-tosser's Avatar Tiro
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    Default Re: Question About Projectile_Table

    Quote Originally Posted by Kooperrider View Post
    Recently I was tinkering with the mod files and I was wondering where exactly the unit default missile type is targeting because trying to open either of the projectile_tables for the core game or ZOR in pack file manager results in a system.null reference exception, although the game runs fine enough. I'm honestly surprised the mod would even start for me as the inclusion of a faulty table in the past has almost always resulted in an immediate CTD at launch.
    That's an interesting find to be sure

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