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January 23, 2019, 04:44 AM
#1
Civis
Can anyone explain what lighting_matarials.xml does?
Hi, my dear fellow modder. I am nooby when it comes to effecting file, I want to make some change to the effect files so I can make my dragoon helmet (it was made of iron I believe)looks a lot shiny, in this way, they will have the same lighting effect like those helmets in Rome2 total war. Anyone can give a brief explanation about what this XML file is responded for and how it affects the battlefield.
Thanks ,
harry
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January 27, 2019, 07:03 AM
#2
Re: Can anyone explain what lighting_matarials.xml does?
Sorry I never worked with this file. If you want to try it out, simply change some entries to extreme values and see what happens on the battlefield. If nothing changes, it means that the file isn't used.
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