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Thread: Getting buildings out of Med2 to Unreal Engine

  1. #1

    Icon5 Getting buildings out of Med2 to Unreal Engine

    Hello, friends!

    I'm planning a D&D tabletop RPG based on Tolkien's world, where we will use a video projector upon the table to get some maps for playing with miniatures plus some interaction and visuals.

    We will use the Third Age DAC campaign map for travelling and localization, and I want to build the battle areas on Unreal Engine, but I need those beautiful 3D stuff from DAC mod to build these places.

    PS: I Dont want to steal anything, I just want it for personal use.

    ---

    It's been a week I'm studying how to do it, and I figured out how to get the 3D models to Unreal, but not the right textures.
    There is a lot of complex information that I dont need, I'm not a modder, I just need the most simple workaround as possible to get that buildings out of the game.

    I do got these tools: IWTE, Milkshape, 3ds Max, Blender and Unreal.

    Can someone help me please?

    (sorry for bad english)
    Hugs from Brazil!
    Long live Tolkien!


  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

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    Default Re: Getting buildings out of Med2 to Unreal Engine

    Contact leo - he is the one that did most of the battle buildings.










  3. #3

    Default Re: Getting buildings out of Med2 to Unreal Engine

    Thank you very much for the reply, Gigantus!

    I contacted Leo and he was very kind to me!
    He showed me the exact steps I was missing, very simple and quick!

    PROBLEM SOLVED!

    TWCenter is gold!
    Thank you again!

    See you!


  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

    Join Date
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    Location
    Goa - India
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    Default Re: Getting buildings out of Med2 to Unreal Engine











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