Proudly under the patronage of General Brewster of the Imperial House of Hader
Proud patron of 4zumi, Akar, CommodusIV ,Swaeft and Peaman
Oh wow, thank you! There's a lot happening there haha. Now to navigate my way around. Are there any specifically for newer members? I appreciate your help.
Anything specifically marked "Newbloods" is for new players, though I'm not sure if any of those are running right now. I'd say post your questions etc in the chat thread, and the game staff will help you out
Proudly under the patronage of General Brewster of the Imperial House of Hader
Proud patron of 4zumi, Akar, CommodusIV ,Swaeft and Peaman
Updated the OP with a bunch of previews, more to come soon..
Here's the changelog for V2.2 so far. -
Spoiler Alert, click show to read:
Bugs fixed -
Spoiler Alert, click show to read:
All 500 unit slots have now been used, some unit models may change in the future but in the meantime here's some previews.. -
House Westerling units -
Spoiler Alert, click show to read:
House Serrett units -
Spoiler Alert, click show to read:
House Kenning units -
Spoiler Alert, click show to read:
House Banefort units -
Spoiler Alert, click show to read:
Slavers Bay roster -
Spoiler Alert, click show to read:
A little change to the map to add immersion -
Spoiler Alert, click show to read:
Last edited by PeaMan; June 13, 2020 at 04:26 PM.
An update on whats been added/being worked on currently..
10% chance of finding a long lost valyrian steel sword in the Eyrie,- note: all known valyrian steel weapons have been added with triggers to steal them if you kill the general in battle, if the wielder of the swords die naturally their sons will inherit them, if they don't have a son the sword can be claimed from their ancestral seat with a 30% chance. -
A bunch of Valyrian steel swords and armour sets can now be found in the Valyrian Ruins settlement (including Brightroar, the valyrian steel sword of House Lannister which was lost when King Tommen II sailed to plunder old valyria after the doom)
7 more custom campaigns have been added and are currently being worked on, the mod now features all the major conflicts of westeros starting with the war of conquest. The total number of campaigns now stand at 15.. the new campaigns are the following..
- Faith Militant Uprising
- Conquest of Dorne (Based on Daeron I aka the Young Dragon's invasion of Dorne)
- Third Blackfyre Rebellion
- Fourth Blackfyre Rebellion
- War of Ninepenny Kings (Fifth Blackfyre Rebellion)
- Greyjoy's Rebellion
- A Storm of Swords
The Faith Militant uprising is completed, a little sneak peak..
Last edited by PeaMan; June 13, 2020 at 04:25 PM.
Hi I wanted to say thanks forthe mod, I'm having a lot of fun with it, but I have a question, for the 7 campaigns, I'm unable to change the years per turn forthe last 3 campaigns: War of Five Kings, A Feast for Crows, Winds_of_Winter, I tried the same steps that I use for the rest, they work, but this 3 are giving me problems, any guide of what can I do?
Thanks for replying, I checked already and tried several times, even followed the steps that I used with the previous ones and is not working, I'm working with 12 turn script, I replace that for the 3YPT, then for the "descr_strat" the start date, I put winter and timescale 0.0835, that should be enough, right?
Yea that should change the turns per year, I'll post a add-on with the next release changing the turns to 10 per year for those who prefer longer years.
The work carries on, some more previews.. -
Faith Militant uprising, King Maegor 'The Cruel' -
Spoiler Alert, click show to read:
The Conquest of Dorne, Daeron and the Dragonknight invading via the Boneway while Rickon Stark and Lyonel Tyrell invade from the Prince's Pass with an army of Northmen and Reachmen.. -
Spoiler Alert, click show to read:
Third Blackfyre Rebellion, Targaryen family tree (House Blackfyre invade via Crackclaw point under Haegon and his brother Aenys and Bittersteel with the Golden Company) -
Spoiler Alert, click show to read:
Fourth Blackfyre Rebellion, Targaryen family tree (House Blackfyre invade via Sharp Point and Stonedance under Daemon III, his uncle Aenys who was actually murdered by bloodraven by this point but I wanted a BF heir) and Bittersteel with the Golden Company -
Spoiler Alert, click show to read:
War of Ninepenny Kings, Maelys and his band of 9 -
Spoiler Alert, click show to read:
Greyjoy's Rebellion, the north rallies to their lord.. -
Spoiler Alert, click show to read:
A Storm of Swords, war in the north -
Spoiler Alert, click show to read:
A Storm of Swords, Robb's invasion of the Westerlands -
Spoiler Alert, click show to read:
Essos unit cards (info cards included) -
Spoiler Alert, click show to read:Spoiler Alert, click show to read:
Lookin good, nice work!
Proudly under the patronage of General Brewster of the Imperial House of Hader
Proud patron of 4zumi, Akar, CommodusIV ,Swaeft and Peaman
Did anyone noticed that the night king has stanis bodyguard?
Is it intended that almost all the diferent units in westeros have the same stats?
Is there any script or anything hapening if i kill the nightking?
Some more previews..
New faction icons -
Changes to the dragon textures (they fly when running) -
Spoiler Alert, click show to read:
Last edited by PeaMan; June 24, 2020 at 10:14 AM.
Join the discord, I have released an early version to gather reports. The undead have been weakened in it I believe.
https://discord.gg/FmxPbNA
OK im heero there.
Anyways long time ago i instaled dream of spring and i liked the map and the concept of the mod and wished that it had the units of other mods who were based on the series.Now i got it <3
Cant wait for the more balanced version.The design in this mod are perfect,the idea is perfect.I like the concept of others having weak stats but maximal in numbers with high morale.It makes them so hard to get rid off.Now only the dothraki army that i get on the start can kill them,the unsulid army cant beat them in a single combat
Last edited by PavleSubich; June 26, 2020 at 08:26 AM.
Hey PeaMan, how do the dragons work? They run around shooting fire? I didnt think you could have dragons in this engine, im intrigued.
Yeah, the dragons fly when running/charging and shoot when doing both. I've been working on some custom projectiles aka different variants of dragon flame, Some are done but its a real pain to get the colours correct.
I've also buffed the dragon fire projectile so they will decimate units and walls alike, perhaps they are too op but I'll see how the players like it
One downfall of making the dragons capable of destroying walls etc is that they don't shoot when flying, remove the mounted_engine and they shoot when flying but cant destroy walls etc. I'll try find a work around to this hopefully.