Thanks for this! I´m downloading the mod right now![]()
Thanks for this! I´m downloading the mod right now![]()
The "Custom Campaign" of old Ogniem i Mieczem (the one with smaller map) is not working. If I press any faction from the upper line the game crashes. I can start the campaign as any faction from the lower line but it also crashes in loading screen.
Seshomaru, sorry, there was the mistake there.
Quick fix for you:
https://drive.google.com/open?id=1L_...8z-ux49Z0cU-tv
Move the folder from archive to "OiM2" folder and replace old files.
This fix would be necessary for everyone, who alredy downloaded mod and translation and wants to play Eastern European campaigns.
In 24 hours we would upload first fix 1.31 and I will refresh archives of translations in the header post.
First fix 1.31 for users of English partially machine translation version of WFaS ver. 1.3. Links:
https://drive.google.com/open?id=1nq...4khahrg0Xi8tg9
https://mega.nz/#!ouJUiCQL!b4l9tZ4Uf...kSPjHg2s7uEry4
https://yadi.sk/d/A8_g9forQb9jKQ
Move "data" folder from this archive to "OiM2" folder and replace old files.
If you want to start the new Global Campaign (imperial campaign) you have to delete map.rwm file from this folder:
"...\mods\OiM2\data\world\maps\base"
If you want to start the new Long Global Campaign (1618_Campaign_Long) you have to delete map.rwm file from this folder:
"...\mods\OiM2\data\world\maps\campaign\custom\1618_Campaign_Long"
Thank you for the fix! I'll try it later today once I get home and I'll update my post accordingly.
EDIT: Also, you should update your first post with the 1.31 fix. Many people might not read the entire thread and post the same issue.![]()
Last edited by Seshomaru; January 10, 2019 at 01:13 AM.
Sadly this mod is unplayable for meit crashes every 2-3 turns. I have installed the hot fix and followed all of the installation instructions.
Having trouble with my internet so I can't upload the system log yet, but I will soon.
Ok, would be glad trying to help you if another problems will appears.
Fix 1.31 includes your fix and it is in the first post already after our moderator became onlineThanks for prompt
It's a pity and I don't know what to say... It is not normal. Sometimes the reason could be in system - too good or too old pc, for example. Or sometimes I saw situations when other mods for MTW2 crushed on Windows10.
Anyway I'll watch your log-file, may be some problems were logged.
AmiR TimuR, hi! I don't understand your question clearly.
You asked about difference between this factions? They are different indeed, only mercenaries might be common. Faction units are different.
Or you ask about ownership of our unit models? As I know almost all units were made by our 3d artists: mr. komatozz, mr. SHREDDER, mr. Devlet Geray-Khan. May be some parts of moddels or textures were used from other mods, but we have all permissions and notes in credits:
Spoiler Alert, click show to read:
When, I end turn in 1621, right when it hits the last faction the game crashes.
Amazing mod though!
Last edited by Rezorekt; January 10, 2019 at 08:44 AM.
Thanks and sorry! I see the mistake, it is in translation. Place this files to "...data/text" folder and replace old ones.
https://drive.google.com/open?id=1nz...mQ9ULCcvOwdHTs
isa0005, you can try this too. In event of poor harvest was the mistake in name. This event randomly appears periodically, maybe that's your problem too.
For all: fix 1.31 in header is re-uploaded with new files, links are sames. Who already have downloaded it - you can use the link for Rezorekt above, or download fix 1.31 from first post again and replace files in mod one more time.
Sorry for my sudden newbie mistakes in translation...
Great mod!!!
some problems in runniing beta campaigns :/
Great mod! And thanks for the translation mate!
Julio85, thanks! You mean 1550 Campaigns? The author of this campaigns (mr. anty2) disapeared long time ago. I tried to do smth with it, but there were so much problems that I gave up. Almost all last 5 years our team worked on 1618 Global campaigns. It is most completed and stabile, better play it. The developers of 1550 and Old Campaign are not interested in modding MTW2 now. So I can't help with it.But! Few months ago mr. Komatozz anounsed the begginig of new work on XVI century, so we can hope, that XVI c. campaigns would be remade in best way, with new units and stuff:
http://www.twcenter.net/forums/showt...ew-stuff-(wip)
karasis, thank you too and have fun!
yes that's one...
dnt worry if the main campain it is working I am very happy
Thanks so much for this new version and for the hot fix!![]()
If it would be my will I would delete those old campaigns out. But some our teammates played it a lot and had fan so those campaigns are in release
But my the only love is Global Campaign (Long and simple) and in this campaigns I have hundreds of working and playing hours. That's the branch where I'm fine and can help with problems overwhelmingly.
Hope you will not be disappointed![]()
Gentlemen, my hat is off to you. You've turned this around and made it an amazing work of art.
Good work and well done!
Rick, thank you for your kind words!