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Thread: [Retrofit 2.0] Clash of Kingdoms

  1. #321

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    how will i know if the mod is working?

  2. #322
    HouseStarkFTW's Avatar Ducenarius
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    Default Re: [Retrofit 2.0] Clash of Kingdoms

    Venice up!- https://drive.google.com/open?id=1DEEewvXq_5mKT91Kju_vEA75gj4RpuCn

  3. #323
    HouseStarkFTW's Avatar Ducenarius
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    Default Re: [Retrofit 2.0] Clash of Kingdoms

    Quote Originally Posted by Speeda325 View Post
    how will i know if the mod is working?


    Click image for larger version. 

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  4. #324

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    it says retrofit in the main loading screen and unit stats are different so i think i did it. ill do my turn late tomorrow (im venice right?)

  5. #325
    HouseStarkFTW's Avatar Ducenarius
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    Default Re: [Retrofit 2.0] Clash of Kingdoms

    yes

  6. #326

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    Quote Originally Posted by Speeda325 View Post
    when i dobble click on the med2 bat it just opens the file as a text and gives me this

    cd ..\..
    kingdoms.exe @mods\RetrofitMP\medieval2.RetrofitMP.cfg
    that might mean you dont have the kingdoms.exe in your main medevial total war directory...which is needed for most mods..check your main medieval total war directory for it[check for medieval.exe if you find that you are in the right place for it] ..if you dont see it..make a copy of medieval.exe [keeping the vital original file] and then rename the copy "kingdoms" {for the exe file copy} and then try to run it again?
    "War is the continuation of politics by other means." - Carl von Clausewitz

  7. #327

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    save sent to speeda325 with some more advice to get his copy of retrofix campaign mod working hopefully his copy is working fine and we can continue as soon as possible [so lets give him some lenacity&delay to get things started]
    "War is the continuation of politics by other means." - Carl von Clausewitz

  8. #328

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    where did you send the save to? gmail

  9. #329

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    i sent it to your mail on your twc [i will send it to your email if you havent picked it up [click on notifications at the top of the page]
    "War is the continuation of politics by other means." - Carl von Clausewitz

  10. #330

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    battles are auto resolved right?

  11. #331

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    you can use either..autoresolve or fight them manually...and either are ok as long as you post the results on this forum & see rules about using artillery and spies [but remember spies need a certain % chance to enter settlement/forts and these need also to be shown [so it might require a few screenhots which u can cut and paste to show many on 1 page perhaps? or group battle odds, & results & spy entering values on 1 page/battle is what i do ]
    "War is the continuation of politics by other means." - Carl von Clausewitz

  12. #332

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    do i need to post screenshots when fighting rebels or AI?

  13. #333

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    how do i post the save file? done my turn

  14. #334

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    people tend to make use the mediafire or dropbox account..[as both engines are free] to upload the turn file...in doing so it gives you a link [which you can copy to here on the forum] which others can download the turn from
    "War is the continuation of politics by other means." - Carl von Clausewitz

  15. #335

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    is this right? https://www.dropbox.com/home?preview=CoK_Venice_20a.sav
    also should it be named turn 21 or still 20?

  16. #336
    HouseStarkFTW's Avatar Ducenarius
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    Default Re: [Retrofit 2.0] Clash of Kingdoms

    should still be 20 I think. You can make sure when you end turn to save. Once you end turn the next players password screen comes up and it tells you the turn number they're at.

  17. #337
    HouseStarkFTW's Avatar Ducenarius
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    Default Re: [Retrofit 2.0] Clash of Kingdoms

    and I'm not sure why but your link isn't working for me so pbob will have to answer your question for you.

  18. #338

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    your link for dropbox is incorrect....give us a shout when you are on..and we can correct it

    or you can look to this vid for advice perhaps?

    Last edited by paladinbob123; January 29, 2020 at 05:51 AM.
    "War is the continuation of politics by other means." - Carl von Clausewitz

  19. #339

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    im on for a bit

  20. #340

    Default Re: [Retrofit 2.0] Clash of Kingdoms

    idk how but until i know how ill send it via email to you bob

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