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May 20, 2020, 06:16 AM
#21
Re: Stronger Generals/Harder Battles
Just want to say this mod. + idilmz mod. I actually feel challenged for the first time in ages with these two mods. Im not just kicking ass anymore. I actually lose battles now. Which is something that never happened before. just throwing that out that for any other veteran players that find the game to easy.
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November 27, 2020, 08:09 PM
#22
Laetus
Re: Stronger Generals/Harder Battles
How can i make an undead general?
i set 999999999 hitpoints and he managed to die somehow. Any idea?
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November 28, 2020, 02:46 PM
#23
Re: Stronger Generals/Harder Battles
Nop, that's not possible mate, everyone must die, that's the rule.
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November 29, 2020, 01:05 AM
#24
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November 30, 2020, 06:51 AM
#25
Laetus
Re: Stronger Generals/Harder Battles
may i ask what is the limit of hitpoints that i can set? what will happen after i set:
Effect HitPoints 999999999999999
i tried, it doesn't crash, still can play normally. but there is something not right, the generals can be killed
i found this thread:
http://www.twcenter.net/forums/showt...ap-for-general
thks in advanced
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November 30, 2020, 09:43 AM
#26
Re: Stronger Generals/Harder Battles
As you can see in that thread, the limit is still 15 points, while it might not crash, the game still sets the limit to 15. Despite that, there are harcoded limits that we are not able to skip, like the fact that if a 15 Hitpoints general gets hit by a catapult, he gets insta killed. That's how you kill Sauron on TATW xD
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December 29, 2020, 09:32 AM
#27
Laetus
Re: Stronger Generals/Harder Battles
good news guys. I have found the way to give aigeneral more than 15 hps
[IMG]file:///V:/Medieval%202%20Total%20War%20Gold/Untitled2.png[/IMG]
some proofs:
[IMG]file:///V:/Medieval%202%20Total%20War%20Gold/Untitled.png[/IMG]
result:
[IMG]file:///V:/Medieval%202%20Total%20War%20Gold/kingdoms%202020-12-29%2022-18-16.png[/IMG]
originally he only has 4 authority,
by the way may i ask what is the max and min value for:
Effect Squalor
can i put Effect Squalor -100 inside this:Level AIGovernor1
Description Hidden_desc
EffectsDescription Hidden_effects_desc
Threshold 1
Effect Piety 1
Effect Construction 70
Effect Fertility 1
Effect TaxCollection 40
Effect Law -1
Effect Squalor -100
Effect Farming 10
; Effect Trading 50
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December 29, 2020, 09:37 AM
#28
Laetus
Re: Stronger Generals/Harder Battles
oops, i still don't know how to post pic.
here is the example the code:
Level AIGeneral1
Description Hidden_desc
EffectsDescription Hidden_effects_desc
Threshold 1
Effect Command 1
Effect LineOfSight 2
Effect PersonalSecurity 1
Effect SiegeEngineering 75
Effect Attack 1
Effect Loyalty 5
Effect Chivalry 1
Effect BattleSurgery 90
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect HitPoints 15
Effect Authority 7
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December 29, 2020, 10:30 AM
#29
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