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Thread: The Elder Scrolls: Total War 2.0 - media and info

  1. #61

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Fourth Era Campaign Map showcase - Part 1
    Spoiler Alert, click show to read: 









  2. #62

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Quote Originally Posted by DaedraWarrior View Post
    Are these models free to use? And how can we find it?
    By the way, our horse models are not simply wanilla, they are retextured
    Marka models first appeared with Rusichi Mod, and were used consequently in other mods, often retextured. I think Marka skeleton were used in TA, CoW, EBII, SS and their sub mods. Worth checking, since they are significant improvements.

  3. #63

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Quote Originally Posted by Mr. Blob View Post
    Marka models first appeared with Rusichi Mod, and were used consequently in other mods, often retextured. I think Marka skeleton were used in TA, CoW, EBII, SS and their sub mods. Worth checking, since they are significant improvements.
    Yeah, already added them

  4. #64

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Fourth Era campaign map showcase - Part 2

    Spoiler Alert, click show to read: 











  5. #65

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Whiterun in-game
    Spoiler Alert, click show to read: 











  6. #66

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    beautifull work!

  7. #67
    Dragour's Avatar Tiro
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    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Damn this is incredible

  8. #68
    Nelduin's Avatar a.k.a ALG & echuu
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    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Just amazing and looking so familiar with Skyrim!

  9. #69

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    It looks cool but seems like a grindfest map, not fun to play in. The attacker have only one way in through the gate, defending archers are useless because you can't place troops on the walls (except the gatehouse).
    Like with most of the mod's custom settlements you stay too close to how they look in the games to make them enjoyable to play in.
    Look at Helms Deep from Third Age for an example of a good custom settlement. It's close to how it's depicted in the movie but changes are made for enjoyable gameplay. The attackers have several points to attack from, can use siege equipment, all parts of the settlement is used etc.
    "Fusozay Var Var": Enjoy Life


  10. #70

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Campaign map showcase - Part 3
    Spoiler Alert, click show to read: 










  11. #71

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Galyn the Shelterer, Sotha Sil's aprrentice
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  12. #72
    Nelduin's Avatar a.k.a ALG & echuu
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    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Great details!

  13. #73

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    I just downloaded this mod today and it is amazing! Thank you so much for you work I cant wait for 2.0 to be released!

    How is the Empire-Dominion relationship going to be? You could start the Empire being its vassal or
    Playing as the Empire at turn one a diplomat from the Dominion will offer the following: Give "x" amount of gold for "x" number of turns, attack faction "stormcloaks" and give x territory. So it is to the player to choose to have a war against them now or obey them and try to rebuild forces little by little.

  14. #74

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Orsinium Fortress Militia
    Spoiler Alert, click show to read: 

  15. #75

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Hello, everyone!
    This had been a very long journey for us. For almost eight years we making this project, which become more than just a routine for us. The Elder Scrolls: Total War is a huge part of our life and a great development experience. We started this mod with zero experience and achieved a lot of skills in 3d and 2d modelling, scripting and other.
    And now this project is at final stage of development. 2.0 is coming, and, as we said, it will be the last huge update for The Elder Scrolls: Total War, and maybe biggest, since release of 1.0 itself. Of course, we will continue collect feedback to improve it with minor patches and fixes after the major release, to make TESTW 2.0 as stable as possible, but these patches will contain mostly balance corrections and bug fixes.
    We hope you will enjoy our fully done mod with two huge and different campaigns, with it's tons of factions, units, events, settlements to siege, and other
    See you soon in 2.0, always yours LoRdNazguL and DaedraWarrior. All eyes on trailer




  16. #76

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    wow! I cant wait for it thanks guys

  17. #77

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Updated night sky with Masser and Secunda
    Spoiler Alert, click show to read: 


  18. #78

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    I can't see anything when clicking on show.

    Same for Orsinium fortress militia here: https://www.twcenter.net/forums/show...1#post15828714

  19. #79

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    maybe it's because I don't paste images with Insert Image button

    Here are Dawnguard Battle Trolls, I hope they will appear correct
    Spoiler Alert, click show to read: 

  20. #80

    Default Re: The Elder Scrolls: Total War 2.0 - media and info

    Looking good.

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