Originally Posted by
_Tartaros_
this fit with my polis situation. i conquered much of greece in a lucky blitz early on and now focusing on trace and pannonia. i´m at turn 75 now and got solid finances thanks to mining and trade.
This isn't a consequence of colonisation being "too easy", but you taking the places with the highest concentration of polis buildings right at the start. If you were playing as Baktria, for example, you'd find yourself with the opposite problem.
Originally Posted by
Rad
Diplomacy question.
The AI attacks me, I defend myself and make minced meat out of the AI. I offer peace half a dozen times, they refuse. We fight some more, turns pass. I offer peace again and, after stubbornly refusing my peace request once again, the AI changes its priorities to "Peace" and gladly accepts my next peace suggestion.
Is this how it works now?
I usually sign a peace agreement the next turn after the AI changes its mind.
Originally Posted by
nvm
According to EB 2 team that's how it always was supposed to work pretty much. I think the only bad thing about it is if you start a war with the AI, they might not switch to War stance and that would make them avoid attacking you even if you're a weaker nation attemptin to strike a stronger one which has no other enemies, just because they don't consider it in their interests to fight you.
Yep, as nvm says that's pretty much by design. The alternative would be stubborn all day, every day, daring you to wipe them out (ie standard Total War diplomacy).
Originally Posted by
Perroelo
I don't know what I am doing wrong, but I am on turn 241 with Baktria, independent, and trying to build the 3rd level of military hellenic colonies in Baktra (Katoika Poleon), but I can't. I have all building requirements, my government is a Satrapeia, my culture is 64% hellenic, Baktra is a huge city and I'm sure I have colonists available (I can build hellenic military colonies in other cities). Is there something missing? Does it have to be a Homeland government?
You can't build the third tier of colony in Baktria (nor in many other places), only the reformed colony, which has the following requirements:
Code:
and building_present_min_level roads_garrison roads_garrison_two and building_present amphitheatres and building_present_min_level hinterland_farms land_reform1 and not building_present govallied and not building_present govslave and not building_present colony_eastern and not building_present colony_phoenician and region_religion rel_h 40
You need at least a Supervised Hellenic Administration, which Baktria already starts with. Do you have the requisite level of agricultural development?
Originally Posted by
COMIS -3- ΠΑΝΙΩΝΑΡΑ
After playing about 700 turns with areaukoi and 500 with rome i only had 1 crash ,the mod is absolutely stable!!!well done team!!!!
Originally Posted by
Perroelo
P.S.: The mod is unbelievably stable! With 2.3 I had CTDs every 6 turns, but I've had 2 or 3 in 241 turns. Amazing!
Glad to hear it! Script optimisation and quality control is not the most exciting of tasks to conduct, but when done rigorously it does bear fruit.