is it not possible to bribe back an army who deserted your faction? i want my legion back, Uertiskos, you treacherous dog! gold chevron chatti infantry
is it not possible to bribe back an army who deserted your faction? i want my legion back, Uertiskos, you treacherous dog! gold chevron chatti infantry
Hello, could someone explain me why all of my FM's have "imperium relinquished" during my Roman campaign?
I have this problem with Hayastan that when you become a kingdom, you can't build the seat of power in your capital because it needs 20 % eastern imperial culture and that's literally impossible to reach because by the time I hit the reforms, eastern tribalism outgrows the eastern imperial culture thanks to the high influence of my king.
This problem makes this type of goverment useless since there is no way to stop eastern tribalism or to reverse it until you're an empire.
Is there a solution to this?.
Last edited by NapoleonMaster; December 21, 2018 at 09:38 PM.
How can i reset the option to build Synhedrion ton Hellenon? I have started to build it in Pella, then reconsidered and unclicked it, but then it disappeared for good. I have tried to wait until next metropolis is finished, but nothing helps.
so, i am w/o reforms. no console command i can use?
just an observation, playing as epeiros vh/vh
all my neighbours declare war on me at some point - most time unprovoked, but soon after some turns and victories ask for peace. never saw this with that difficulty, but like that fact that i can make peace on fronts i don´t want to fight at the moment.
The Great Conflicts 872-1071
public alpha II + patch 001 09.03.2021
GoRR 0.1 beta - Glory of Rome Remastered
There are actually two versions of the CAI, "warlike" which is the standard Total War ultra-aggressive, and "diplomacy" which is much more agreeable and peace-seeking. There's a script which flips the AI factions back and forth between the two states; losing battles, being besieged and recruiting units all lead eventually to peace-seeking behaviour, from which they will be randomly returned to ultra-aggressive behaviour.
Can I ask what factions are considered to be "complete"?.
Yes, you can ask that xD
There's still a lot to do in the mod, ranging from improving settlements, units, governments, traits. Some factions are more complete than others in some aspects. For example, Carthage has its main unit roster complete, only lacking some regionals. Besides that there's a lot to improve, especially on governments and traits (for example, I really want to improve the Barcid/Anti-Barcid thing)
quintus, i apologize if this is the wrong place to post this: small Boii colony in Nesakton offers Iberian cavalry recruitment (Iltirtkest Tildobanite) i'm assuming that's a mistake? the Boii colony buildings are wonderful, by the way. also, the region description for Capua says Vesuvius erupted in 79BCE
edit: also in mediolanon, albabagenna, tarodunon, the Iltirtkest cav is available in small Boii colony
Last edited by hlidskjalf; December 22, 2018 at 06:58 PM.