QuintusSertorius
Chalybes - Chaldeans were South-West Colchis ( kartvelian ) tribe
Is there any recommendation about units size?
f_belgai as nonplayable faction in the descr_strat...
Member of the Beyond Skyrim Project
I got a weird glitch regarding the Felsina event as the Boii.
I eas trying to gather an army when suddenly the game forced me into a battle between the settlement of Felsina and 1 Gallic Heavy Cavalry.
If I pressed auto-resolved. I automatically win and take the settlement using the cavalry the game sudenly spawned for me. Either way, the acts I just defeated the Roman army.
Also, As the Bosporans, The captical suddenly has two coastal patrols built.
Yeah. Probably the Bellovaci.
- http://www.twcenter.net/forums/showt...1#post15706688
- http://www.twcenter.net/forums/showthread.php?791590-Announcement-Europa-Barbarorum-II-2-35-released!&p=15706286&viewfull=1#post15706286
But they won't answer
LOTR mod for Shogun 2 Total War (Campaign and Battles!)
https://www.youtube.com/watch?v=bIywmAgUxQU
It also happened to me while i was playtesting that faction. What I think it happened was that the Roman army went rebel and the script understood that you liberated the city, but you still had the rebel army attacking your city. Its a weird thing but the team already knows about it
Some points:
- Hate to be that guy, but the province descriptions don't seem to be listed in the credits.
- Some of the (newer) units don't display properly in the recruitment viewer. Not sure if there's something off or if it's just an issue with the viewer not having been updated.
- On an unrelated note, are the new regional Germanic units only available from allied governments? IMO it creates a bit of an awkward situation when you're establishing Chatti (or Chauci etc.) settlements with a "type I" or "type II" factional government but can't recruit the corresponding warriors from there.
What are you basing those corrections on?
LOTR mod for Shogun 2 Total War (Campaign and Battles!)
https://www.youtube.com/watch?v=bIywmAgUxQU
Which units are you unable to see? The viewer can't always find them if they are behind an event_counter's phasing. Some of the new batch are "late" units so not available at game-start.
I've just realised that I forgot the Sweboz tribal buildings for some of the newer Germanic units (the Chatti are in there but none of the others), if you're observing their omission for Sweboz.
Damn I need some hints for the last faction
Member of the Beyond Skyrim Project
There's some units (mostly newer ones AFAIK, e.g Frisian skirmishers) that lack a name headline and a descriptive text in the viewer. I've also found one late-era unit for Boii, Lougiones and Suebi that doesn't display at all. Its thumbnail is a half-naked dude with a grey beard and a striped shield.
You mean entire new tribes, i.e. Frisians, Scandinavians, and Lombards? I thought the new units were just meant to flesh out the profile of existing ones. I haven't taken many provinces yet but I can only recruit Frisian guys in Denmark/Frisia if I build an allied government, and I can't get Chatti units from the Chatti factional building in the starting province or in Erkuni (haven't taken the Chatti homeland province yet).I've just realised that I forgot the Sweboz tribal buildings for some of the newer Germanic units (the Chatti are in there but none of the others), if you're observing their omission for Sweboz.
Last edited by athanaric; December 06, 2018 at 01:54 PM.
is this true in practice? my unit cards show all celt units (or the ones i have looked at in passing) have charge values of 1.
but thanks to all for the excellent patch. the celt voices sound a lot more like an actual language, although the voice behind them is more fitting for an elf-like faction, not very aggressive! though i like the laughing they have. awesome stuff. looking forward to the VENETI dedicated faction in aremorika .
oh, and.. those head-hunter cavalry. i think they surpassed the hippeis thessalikoi as my favorite unit?! still haven't seen the noricum swordsmen yet, though.