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Thread: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

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  1. #1
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    yep, you can add just % for these kind of things, there is no "integer" effect, actually

  2. #2

    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Oh okay, just checking.

  3. #3
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    ok, I'll have to redo this

  4. #4

    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    at long last had some time to edit and upload episode 31: Feb-Aug 274, Biding Time

    the fateful 272 is slowly but surely approaching. next episode should hopefully follow soon. thanks.

  5. #5
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    I've simplified the script without losing too much time.
    Honestly I wanted to do something just for your campaign.

    This will give to any non AI faction leader the "King of Makedon" trait (even if you are playing with Scots )
    It doesn't depend on anything else than being the player's faction leader.
    So, Sarkiss, you can use it if you wish

    https://www.mediafire.com/file/0ba80...n_01.pack/file

  6. #6

    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Jake Armitage View Post
    I've simplified the script without losing too much time.
    Honestly I wanted to do something just for your campaign.

    This will give to any non AI faction leader the "King of Makedon" trait (even if you are playing with Scots )
    It doesn't depend on anything else than being the player's faction leader.
    So, Sarkiss, you can use it if you wish

    https://www.mediafire.com/file/0ba80...n_01.pack/file
    great, thanks Jake, appreciate the effort. will give it go in my next recording session.
    episode 32 is up: Aug-Nov 274, Battle of Cosentia

  7. #7
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)


    It will take effect from next turn
    Effect UI is not a masterpiece btw
    Let me know if you want some effect changed/added

    Cosentia?
    Hell, news here...
    Last edited by Jake Armitage; February 17, 2019 at 07:59 AM.

  8. #8

    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Jake Armitage View Post

    It will take effect from next turn
    Effect UI is not a masterpiece btw
    Let me know if you want some effect changed/added

    Cosentia?
    Hell, news here...
    yeah, the CAI does anything it can to get to me, it seems.

    Quote Originally Posted by ~Seleukos.I.Nikator~ View Post
    Finally another episode!

    And I was already beginning to wonder whether you were contemplating an alternative conclusion to the life of Pyrrhos where he settled down in Macedonia and lived there happily ever after...
    haha, no, not if i can help it. Pyrrhus wouldnt be happy with just Eperos and Makedonia under his belt. too petty.

    great looking sig btw

  9. #9
    ~Seleukos.I.Nikator~'s Avatar Campidoctor
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Sarkiss View Post
    haha, no, not if i can help it. Pyrrhus wouldnt be happy with just Eperos and Makedonia under his belt. too petty.
    Well, he shouldn't be too gready at the same time. The gods have a way of punishing such greed... like they can just throw a tile on his head and then it's all over...

    Quote Originally Posted by Sarkiss View Post
    great looking sig btw
    Thanks, the sig is actually courtesy of Jake the Illustrious, praise be onto him!
    Last edited by ~Seleukos.I.Nikator~; February 19, 2019 at 05:05 AM.

  10. #10
    ~Seleukos.I.Nikator~'s Avatar Campidoctor
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Finally another episode!

    And I was already beginning to wonder whether you were contemplating an alternative conclusion to the life of Pyrrhos where he settled down in Macedonia and lived there happily ever after...

  11. #11
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)


    I'm just doing them so Ritter-Floh doesn't loose time with these kind of things

  12. #12
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by ~Seleukos.I.Nikator~ View Post
    Thanks, the sig is actually courtesy of Jake the Illustrious, praise be onto him!
    Quote Originally Posted by Jake Armitage View Post

    I'm just doing them so Ritter-Floh doesn't loose time with these kind of things
    The word is going to end soon, since Jake started Sig crafting

    Quote Originally Posted by Sarkiss View Post
    great, thanks Jake, appreciate the effort. will give it go in my next recording session.
    episode 32 is up: Aug-Nov 274, Battle of Cosentia
    Thanks for the update buddy
    Last edited by ♔Greek Strategos♔; February 19, 2019 at 09:55 AM. Reason: Merged posts.

  13. #13
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    That's for you GS


  14. #14
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Jake Armitage View Post
    That's for you GS

    Ok I'm saving that for later. It's really fabulous

  15. #15

    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Jake Armitage View Post
    That's for you GS

    sexy miss piggy, nice! makes me want to ask you to create a sig for my channel.

    btw, your King of Makedon trait works beautifully, check out episode 33: Dec 274-Mar 273, Battle of Bruttium

    many thanks for that

  16. #16
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Sarkiss View Post
    sexy miss piggy, nice! makes me want to ask you to create a sig for my channel.
    Don't you dare. Children are watching

  17. #17
    Jake Armitage's Avatar Artifex
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Sarkiss View Post
    sexy miss piggy, nice! makes me want to ask you to create a sig for my channel.
    I can do that if you want, similar to DeI's but with a different marble color or stripe's shape. A sort of supporter edition, with DeI supporters instead of Divide et Impera as text.
    Send me a unit image (or anything else) if you want that.

  18. #18
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    All caught up. Some good battles in these last three episodes. I could sense your disappointment with not taking the ahistorical decision to attack Rome when they were at their weakest. You would have captured it for sure. But your discipline got the better of you and it was the right thing to do for this historical campaign. Great job as always!

  19. #19
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Fluke View Post
    All caught up. Some good battles in these last three episodes. I could sense your disappointment with not taking the ahistorical decision to attack Rome when they were at their weakest. You would have captured it for sure. But your discipline got the better of you and it was the right thing to do for this historical campaign. Great job as always!
    Indeed

  20. #20

    Default Re: Historical Gameplay, Campaigns of Pyrrhus (1.2.3f beta)

    Quote Originally Posted by Fluke View Post
    All caught up. Some good battles in these last three episodes. I could sense your disappointment with not taking the ahistorical decision to attack Rome when they were at their weakest. You would have captured it for sure. But your discipline got the better of you and it was the right thing to do for this historical campaign. Great job as always!
    thanks. it is hard to recreate historical campaigns that do not run in linear fashion in total war titles. TW better lents itself to a straight forward campaign progression with little to no reversals of fortunes as AI simply isnt strong enough to seriously challenge experienced players.

    @Jake, thanks a lot, will PM you once i get my act together.

    episode 34 is up: Apr 273, Battle of Epeiros


    thanks for watching gents

    episode 35: May 273, Conquest of Thessaly

    In this episode, Pyrrhus expands his hold on Greece.
    Last edited by ♔Greek Strategos♔; March 11, 2019 at 01:55 AM. Reason: Merged posts.

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