Results 1 to 17 of 17

Thread: Need Data from Seleukid & Ptolemaioi games (v2.3)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Need Data from Seleukid & Ptolemaioi games (v2.3)

    The team is currently experimenting with a revised family set-up for the Seleukids and Ptolemaioi to try and avert the "Royal Family Extinction" problem. In a nutshell, that's the mid-to-late game situation where there's almost no one left with the Seleukides or Lagides ethnicity. With the Seleukids it can even result in the family tree freezing due to a huge number of Family members. When players are openly debating the best way to kill off superfluous FMs, you know there's a problem.

    Anyway, for comparison purposes I'd like for folks to look back at their v2.3 Ptolemaioi or Seleukid save games and get a count of the total FMs (along with a subset of how many are "Royal" males). For this purpose, all living family members (regardless of age or ethnicity) are in the "total" while only "of age" males with the Lagides/Seleukides ethnicity and their male children count as the ""Royal subset".

    Please provide counts at Turn 25, T50, T75, and T100. Counts at T150, T200, etc would be interesting but we probably won't test the new set-up out that far. Primarily looking to see how the new system compares to the old, to make sure we're on the right track. Thanks in advance.
    EBII Council

  2. #2

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Concerning the data, do they have to be precisely at these Turns? If not, what is an acceptable range? Would data provided at Turn 22 - 28 be acceptable for that interval?

  3. #3

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Quote Originally Posted by BailianSteel View Post
    Concerning the data, do they have to be precisely at these Turns? If not, what is an acceptable range? Would data provided at Turn 22 - 28 be acceptable for that interval?
    The listed intervals are only if you have them. I'm trying to gauge change over time, so any periods would work, although intervals of less than ten years are not that helpful (simply because so little will have changed). If the numbers change significantly due to catastrophic FM losses in battle, that would be helpful to know.
    EBII Council

  4. #4

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Is any data from a Baktrian campaign also useful? I usually don't keep many saves but with this campaign I've been recording permanent saves like each 2 years and I'm past turn 200. I never did a serious campaign as AS or Ptolomies so can't help with them.

  5. #5

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Not really; it's the two factions who start with very large family trees, including a dynastic line, that we need data on.

  6. #6
    Marvzilla's Avatar Senator
    Join Date
    Apr 2010
    Location
    North-Rhine Westphalia,Germany.
    Posts
    1,043

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    My Ptolemies game is well past turn 200 and I only keep one safe, sorry. Though the Lagides hold out in one branch, ironically enough the adopted one (Lysimachus son).

  7. #7

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    It's good to hear this issue is being addressed, my Ptolemaic game is one of the most interesting I've got, and the Seleukids are unique in starting out with a vast empire. Unfortunately I was made aware of this issue early into my playthrough, and the steps I took to counter it may skew my results.

    Here's my counts for certain turns, t = Total count, s = Royal Subset, also with notes of hazy recollections.



    T26: t= 43, s= 7




    T50 : t= 47 s= 7 *The starting Lagides aside from the Basileus died of age, 3 Lagid boys born, one of them 3 years from maturity




    T76: t= 59 s= 7




    T101: t= 61 s= 7 *It seems around this point I started culling non-Lagides




    T122: t= 69 s= 11 *Nios generously donated his life so that the ONE TRUE PHARAOH can rule.




    T152: t= 77 s= 7 *Nios' sons bravely give their lives to avenge their father, in the name of the ONE TRUE PHARAOH.




    T176: t= 83 s= 7 *Starting to regret my political culling, around here children stop being born.




    T196: t= 82 s= 7 *Poised to become an empire of aging men and widows.




    T330: t= 85 s= 17 *Zeus Ammon has intervened and rejuvenated the dynasteia in its hour of greatest need!

  8. #8

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Quote Originally Posted by BailianSteel View Post
    It's good to hear this issue is being addressed, my Ptolemaic game is one of the most interesting I've got, and the Seleukids are unique in starting out with a vast empire. Unfortunately I was made aware of this issue early into my playthrough, and the steps I took to counter it may skew my results.

    Here's my counts for certain turns, t = Total count, s = Royal Subset, also with notes of hazy recollections.
    That's great, thanks! I'm nearing T100 on the Ptolemaioi and this will help calibrate the results.
    EBII Council

  9. #9

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    from my v2.3 seleukid campaign -


    turn 25 - 48 total family members and 5 royal subset (3 adult male and 2 boy)
    turn 50 - t 66, r 5 (3 adult, 2 boy)
    turn 76 - t 71, r 6 (4 adult, 2 boy)
    turn 100 - t 74, r 5 (4 adult, 1 boy) - basielus antiochos i died, his son seleukos inherited the throne
    turn 152 - t 91, r 6 (5 adult, 1 boy)
    turn 189 - t 100, r 7 (6 adult, 1 boy)
    turn 215 - t 94, r 7 (5 adult, 2 boy) - basileus seleukos ii died, his son kallinikos inherited the throne

  10. #10

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    That's great, thanks for providing data from so many intervals!
    EBII Council

  11. #11

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Quote Originally Posted by Kull View Post
    When players are openly debating the best way to kill off superfluous FMs, you know there's a problem.
    erm... could someone kindly point me to this thread?
    . .

  12. #12

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Quote Originally Posted by Aleksander the Average View Post
    erm... could someone kindly point me to this thread?
    here

  13. #13
    Foederatus
    Join Date
    Sep 2008
    Location
    Grand County of Fairfax, Union of American States
    Posts
    31

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    turn 111 for me
    Seleukid FMs are Antiochos, Kallinikos

    total is 32

    how do i get more seleukid FMs..I just realized I'm in a tight spot

  14. #14

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Quote Originally Posted by barney85 View Post
    turn 111 for me
    Seleukid FMs are Antiochos, Kallinikos

    total is 32
    Thanks!

    how do i get more seleukid FMs..I just realized I'm in a tight spot
    That's the problem we're going to address. We've already implemented a revised Family structure for the Ptolemaioi and it's working well. The Seleukid revision is almost complete, so the "as-is" data (from you and others) will allow us to perform a good before/after comparison once those tests begin. As an FYI, we are also adding a number of historically important "3rd Generation" kids (with bios) so that will extend the immersion even after the starting adults are gone.
    EBII Council

  15. #15
    Lusitanio's Avatar Campidoctor
    Join Date
    Jan 2018
    Location
    Portugal
    Posts
    1,530

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Third generation you said? Not related to the topic but any chance of adding historically important kids for other factions like Anibal Barca and Scipio? Only those two would make the clash between the two factions an epic thing. And also Anibal for the importance of his reforms

  16. #16

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    Quote Originally Posted by Lusitanio View Post
    Third generation you said? Not related to the topic but any chance of adding historically important kids for other factions like Anibal Barca and Scipio? Only those two would make the clash between the two factions an epic thing. And also Anibal for the importance of his reforms
    In this context, 3rd generation refers to the extremely young children (1-5) who will go on to play major roles later in the game. 1st Generation are the family tree elders and 2nd are the young-to-middle aged adults. We have looked at the possibility of adding historical figures who are not part of the current tree, but that is unlikely for v2.35
    EBII Council

  17. #17
    Lusitanio's Avatar Campidoctor
    Join Date
    Jan 2018
    Location
    Portugal
    Posts
    1,530

    Default Re: Need Data from Seleukid & Ptolemaioi games (v2.3)

    That's sad Anyway, thanks for the reply!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •