Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 46

Thread: Shieldwall Previews

  1. #21

    Default Re: Shieldwall Previews

    Work on the picts has started

    one of their new shield patterns
    Spoiler Alert, click show to read: 



    and one of the new banners
    Spoiler Alert, click show to read: 

    Last edited by ♔Greek Strategos♔; February 20, 2019 at 03:10 PM. Reason: Spoilers added.

  2. #22
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    took an arrow to the knee

    Join Date
    Feb 2008
    Location
    Athens, Greece
    Posts
    11,588

    Default Re: Shieldwall Previews

    Seems very promising work guys! Feel free to reach me if you need anything

    EDIT:
    I took the liberty of tidying up your thread a bit. Merging doubles and adding spoilers which they help with loading times, scrolling speed for tablet and smartphone users etc
    Last edited by ♔Greek Strategos♔; February 20, 2019 at 03:32 PM. Reason: Content added.

  3. #23

    Default Re: Shieldwall Previews

    Thanks for keeping this thread tidy Strategos

    //

    New VLFBERHT sword
    Spoiler Alert, click show to read: 

  4. #24
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    took an arrow to the knee

    Join Date
    Feb 2008
    Location
    Athens, Greece
    Posts
    11,588

    Default Re: Shieldwall Previews

    Quote Originally Posted by Johnyyy View Post
    Thanks for keeping this thread tidy Strategos

    //

    New VLFBERHT sword
    Spoiler Alert, click show to read: 
    My pleasure! The sword looks both dangerous and stylish

  5. #25
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,757

    Default Re: Shieldwall Previews

    Here are a couple work in progress pics of the Albannaich Long Spears for the Scots.

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 

  6. #26

    Default Re: Shieldwall Previews

    New undyed rawhide edging for shields previewed on:

    Karl Spearband
    Spoiler Alert, click show to read: 

    Drengir Warband
    Spoiler Alert, click show to read: 


    Small preview of 3 mercenary units. You will be able to recruit mercenaries once your fame level is high enough.

    Saxon Band
    Spoiler Alert, click show to read: 


    Frankish Cavalry
    Spoiler Alert, click show to read: 


    Silfrulfar (Silver wolves)
    Spoiler Alert, click show to read: 


    Since we've recently gotten access to 3ds Max we can now have custom models - Here's a preview of some new axes and spears

    Spoiler Alert, click show to read: 

    Last edited by ♔Greek Strategos♔; May 13, 2019 at 07:31 AM. Reason: Merged posts.

  7. #27

    Default Re: Shieldwall Previews

    Quote Originally Posted by Johnyyy View Post
    Small preview of 3 mercenary units. You will be able to recruit mercenaries once your fame level is high enough.

    Saxon Band
    Spoiler Alert, click show to read: 


    Frankish Cavalry
    Spoiler Alert, click show to read: 


    Silfrulfar (Silver wolves)
    Spoiler Alert, click show to read: 


    Since we've recently gotten access to 3ds Max we can now have custom models - Here's a preview of some new axes and spears

    Spoiler Alert, click show to read: 


    wow these units look amazing and quite accurate, love the Saxons too.

  8. #28
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,757

    Default Re: Shieldwall Previews

    Normans work in progress.

    Spoiler Alert, click show to read: 

  9. #29
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    took an arrow to the knee

    Join Date
    Feb 2008
    Location
    Athens, Greece
    Posts
    11,588

    Default Re: Shieldwall Previews

    Nice! Normans are on my Top 5 list
    Last edited by ♔Greek Strategos♔; May 13, 2019 at 07:44 AM.

  10. #30
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,757

    Default Re: Shieldwall Previews

    Small Norman preview:

    Familia Regis (General's Bodyguard)



    Spoiler Alert, click show to read: 


    Norman Knights



    Spoiler Alert, click show to read: 

  11. #31
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    took an arrow to the knee

    Join Date
    Feb 2008
    Location
    Athens, Greece
    Posts
    11,588

    Default Re: Shieldwall Previews

    You'll force me to reinstall TOB, as it seems

  12. #32
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,757

    Default Re: Shieldwall Previews

    New West Seaxe starting general.

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 

  13. #33
    Hrobatos's Avatar Praeses
    Join Date
    Dec 2009
    Location
    Berlin, Germany
    Posts
    7,786

    Default Re: Shieldwall Previews

    You guys are doing amazing job!

    BTW is it just me or has Steam Workshop took away manny of users from our TWC modding community?

  14. #34

    Default Re: Shieldwall Previews

    Quote Originally Posted by Hrobatos View Post
    You guys are doing amazing job!

    BTW is it just me or has Steam Workshop took away manny of users from our TWC modding community?
    You are right, sadly..

  15. #35

    Default Re: Shieldwall Previews

    Saxon 'Gebur Spearband' which is a part of the upcoming Saxon army re-work
    Spoiler Alert, click show to read: 


  16. #36
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,757

    Default Re: Shieldwall Previews



    A small shieldwall mod battle
    Last edited by Kinjo; June 09, 2019 at 07:55 AM.

  17. #37
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    took an arrow to the knee

    Join Date
    Feb 2008
    Location
    Athens, Greece
    Posts
    11,588

    Default Re: Shieldwall Previews

    Quote Originally Posted by Kinjo View Post


    A small shieldwall mod battle
    Wardruna is the best choice for pretty much everything

  18. #38
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    8,488

    Default Re: Shieldwall Previews

    Indeed beautiful!
    Guys, are you also going to improve the campaign balance in your mod?
    JoC
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!

  19. #39
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,757

    Default Re: Shieldwall Previews

    There have been a lot of changes to the campaign to try to balance it, mainly to scale down things like the economy and food.

  20. #40
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    8,488

    Default Re: Shieldwall Previews

    Quote Originally Posted by Kinjo View Post
    There have been a lot of changes to the campaign to try to balance it, mainly to scale down things like the economy and food.
    This is very good. In my games money was never a problem, food was more restricting factor until I'd have like 3 provinces. However, I think thought that the Loyalty + estates mechanism is the most under-utilised in the game. The rebelions and ambtious nobles were the most important factors limiting the centralizing powers of rhe rulers in the ToB time period, I believe.
    I keep my fingers crossed for your project!

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •