The battle of Antiochia
“Antiochia:
Gate to Syria and Port to the Medditerean. Economic powerhouse and with a Lvl3 Barracks and Level 3 Military Academia, also the center of Athen's military might at the front. ”
I want to add to this excellent description that if Baktria took the city they split Athens into two parts and cut Syria and Egypt from Asian and European parts of my country. For me, this is the most important factor. It will severely hurt my communications while let Balktria defeats my country by parts.
So 5 Baktrian armies marched towards the city with the support of cavalry corps that took Tarsos. I reinforced the city so I had 4 armies around the city while my army from the north (Mazaca) retook Tharsos back and made cavalry corps retreat without taking the fight.
The game engine does not let take part in battle more than 4 armies from every side. So despite we had more the 4 armies that could take in the fight we were limited all the time to use only 4.
4 Baktrian armies began storming the city against two Athens armies, garrison, and 2 garrison ships.
Our first battle was ended as disconnect because I failed to load campaign map in time after battle finished. In this fight as soon as the battle started I launched a cavalry attack that was very successful and I destroyed several Baktrian litoboles. That was what Johnydread meant by “ wise man on a greek horse appeared in the dream of the commanding General and he spoke: "Never place your Litoboles at the front, place them behind a solid line of spears, so the enemy can not ride out and destroy your offensive capabilities, else all your man will die at the walls!". So on our rematch defense of litoboles was better and I was not so successful in destroying them. But this time I saw a Baktrian general at front lines and while I was seeing Baktrian litoboles were too hard to attack I made a priority of attacking Baktrian commander this time. When the war cry rose “Enemy general is dead” I considered my sortie successful and ordered remains of my cavalry retreat to the city. Currently in our game commander cost more than 20 000 and his death in money is the same as destroying its entire army.
Ammunition of enemy litoboles was enough only for destroying archers towers and making a breach in the wall. They did not have ammunition for firing at my troops so when bombard was over I placed my troops on the walls, at gates, and around the breach.
We had a long fight and at last, the enemy broke through my defense into the city streets.
I tried to hold the streets in hope that Baktria would fail to take the city in our one-hour battle timer but my attempt failed and I only lost my commander. Baktria captured the city just 6 minutes before timer would run out. Now I must admit that my commander was unnecessary lost because at that time there was no chance I hold the city and instead of fighting on the street I shall order him to retreat and save his life.
On my turn, I sent the army that retook Tharsos as reinforcements for Antiochia assault. I also moved there the army that was defending Tharsakos (the city on the South of the map on the first screenshot. This city name is not seen on the screenshot). As I wrote only two my armies from three could take part in defense of the city in the previous fight. Luckily for me, it was the siege corps that did not take part in the previous fight and now he can lead a counterattack and I will need his litoboles a much.
My armies advanced from different sides of the city. On one side towers were destroyed by Baktian litoboles during the previous fight and I will need only to destroy towers from another side. I placed my siege corps that side and destroyed towers and made several breaches in the walls. So now the city walls look pathetic from all sides.
I retook the city. I reinforced city defenders with my best troops while removed my all litoboles from city defense and tried to retreat with them to Asia. I had some unsuccessful experience in defending a city with catapults against AI in Warhammer total war and found that they do not have a good line of fire there because of buildings so I considered them useless in the city defense. But I did not give attention that in DeI Antiochia is very different from cities in Warhammer; it is a lot bigger and has a lot of straight streets. Jonnydread in later fight showed that they can be very successfully used during city defense in DeI.
This weakened retreating army with the siege engines was attacked by Bakrian Cavalry corps and was completely destroyed.
One of the reasons of defeat was a confusing action of my javelins cavalry. I had three such units to oppose cavalry archers but when they were attacked by heavy melee cavalry my javelins cavalry did not retreat. Then I noticed that while others skirmishers like archers has default order to retreat under melee attack the skirmisher javelin cavalry do not have such order by default and they were standing and were slaughtered. That difference in behavior of skirmisher cavalry from other skirmisher units makes a lot of confuse. In that battle Baktrian cavalry corps lost only 1/3 of its strength during that fight. The situation after Baktria destroyed my retreating army.
On the same turn, Baktria began a second assault on the city but now only with three armies. Because city towers were destroyed and walls breached now Baktrian litoboles could fire at my troops so I decided to make my defense around the city center in the hope that buildings prevent litoboles from firing into my troops. This time Baktrian reinforcements will appear from both sides. So both of our reinforcements will come on one side but from different corners. I do not think they would fight against each other just because those Baktrian reinforcements will appear the last and there is need a lot of Baktrian units to be destroyed before they come. And I will busy in a desperate struggle for holding city defense and without thinking about blocking these troops.
To my surprise, Baktria deployed half of his initial army on the side where my reinforcements come. I preferred them to deploy only on their side because that troops threatened my incoming reinforcements. But this deployment gave me chance to attack this part of the Baktrian army from both sides at once. I deployed 1/3 of my army for defending the city and 2/3 sent against that threat. I hoped that with help of my arriving troops I completely destroy that part of the Baktrian army and then quickly return them to city defense before enemy captures the city center. Baktrian isolated troops fought bravely while my reinforcements arrived too slow. That was still a tough fight for my 2/3 of city defenders. Some of them even were routed and destroyed before my reinforcements finished the enemy. Defeating those troops appeared not so easy and I got more losses than I expected.
My troops arrived in time to help defend the center but because I had to weaken my defense Bakria took important heights and begin firing into the flank to my troops from them. I lost all my melee troops and left only with cavalry and archers so I decided not to repeat my previous mistake and retreated from a lost fight at least with the alive commander of reinforcement army and its archers.
So Baktria again took the city. Now they had three battered armies around Antiochia. 2/3 cavalry corps and two fresh Sued armies that took undefended anymore Tharsakos. Against them I had a fresh army in Palmyra which I had to hold there if I do not want to lose the city, quickly formed Elephant corps which had good amounts of elephants but had poor equipped mercs melee infantry, and also an army from the north that I sent to help Antiochia. On the north, after destroying two opposite Baktrian armies my 4 armies successfully advanced and took several Baktrian towns. But because of lack of my troops at Antiochia, I had to weaken this spear in the body of Baktria and I sent one army to help Antiochia.
So against all these forces, I could send only two my armies. One of them consisted of good amounts of elephants with poor infantry. This elephant corps I mostly made for fun just for the epic look of a herd of elephants running towards the enemy. This time I first thought about that maybe I could not retake Antiochia against all these armies. But what is really surprised me: when I hoped to hold the city on good ground or at least inflict Baktria a lot of losses it did not happen and usually I lost more units than my enemy during the city defense. But when I assault the city battle go far more easily for me than I expected. But anyway because of game mechanics during the attack on the city I will fight against only two battered Bactrian armies instead of three and my two fresh armies shall win that fight. So one army from the north which appeared to be Pergamon army (my best army with highest army traditions which received its name for the heroic capture of Pergamon) and Elephant corps began the attack on the city.
Baktria deployed litoboles on the longest and widest street and they began firing. I had to attack quickly to decrease my losses from that fire. Anyway defending the city troops were very small and I quickly overran them but not before litoboles made good losses to my attacking troops. Baktrian reinforcement army did not take part in the fight.
One Baktrian army in the city was destroyed; another retreated without a fight during an attack on the city but not far, so around the city left only last Baktrian army and it was alone. I attacked it, it retreated. My Pergamon army had enough movement points to reach retreating two Baktrian armies. While combined they had even more soldiers than Pergamon army they retreated too far away to help each other. Separated, outnumbered 2 to 1 in every fight Baktrian armies had not any chance against best Athens army; Pergamon army completely destroyed them in two fights, killing their commanders and leaving from them only two battered units.
I looked on the map and understood that the battle of Antiochia was now over. All assaulting city Baktrian armies were destroyed and the city was in my hands. During the battle Antiochia four times changed hands, countless generals died, the city now lies in ruins. We lost almost equal amounts of generals and armies and I consider this battle tactically as a draw but strategically it was Athens victory: Athens held the city while all assaulting Baktrian armies were defeated.
In my opinion, now there are a lot of strategic options for Baktria. They have two fresh Sued armies which made long march from Arabia into Tharsakos. How to use them? I think about such possibilities:
1) Begin a new battle for Antiochia to prevent recruiting and refilling Athens armies, restoring Antiochia garrison and rebuilding its walls. Currently, my Pergamon army was busy to pursue and to destroy retreating Baktrian armies and it separated from another one in Antiochia. I can not hold the city next Baktria turn and it can be easily taken by these two Sued armies. There is also 2/3 full strength cavalry corps that can support this offensive. But was not it too risky to advance into the territory with only two armies where already destroyed 5 armies were? Will not these two armies repeat the fate of the previous ones?
2) Attack with these two Sued armies Palmyra. While Antiochia was hard to hold, maybe Palmyra is an easier target? It defended only by one army and city garrison and two Sued armies have enough ballistas to destroy towers and breach the walls.
3) Consolidate and wait for reinforcements, form a new powerful battle group and then begin a new offensive. That option gives the same benefits for Athens to strengthen its defense.
4) Consolidate and go def here while sending reinforcements to help retake north provinces. No one knows except Baktria how much time there is a need for reinforcements to come to the northern provinces. Also going def will give initiative to Athens and who knows how they will use it.
I created a poll for you, vote for best Baktria strategy in your opinion!