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Thread: Fleur de Lis (New global mod in the Middle Ages)

  1. #1

    Default Fleur de Lis (New global mod in the Middle Ages)

    Greetings!
    We have been working for many years on a project that covers the whole of Europe and the surrounding lands.



    Mod includes such fractions as
    France
    England
    Burgundy
    Holy Roman Empire
    Lombardy
    Venice
    Papal States
    Sicily
    Switzerland
    Sweden
    Norway
    Denmark
    Lithuania
    Scotland
    Aragon
    Castile
    Portugal
    The Moorish Caliphate
    The Fatimid caliphate
    Turkey
    Byzantium
    Serbia
    Hungary
    Poland
    Bohemia
    Rus
    Cumans
    The Mongols
    Jerusalem
    Teutons

    The mod begins in 1000 AD.
    Ends in 1650 AD.

    In the fashion many things have been changed: new scripts, new factions, new traits, new ancillaries ...
    But the main work goes on 3d models.
    New models of cities on the strategic map, new resource models, new models of princesses, ships, all agents, even new tactical models are planned.

    And of course the new models of ALL 500 units.
    Models are created manually, each with a special approach.
    The models use parts from other games: Mount & Blade, Tae Witcher 2 and 3, Skyrim, Kingdom Come Deliverance and others.
    Very rarely used models from other mods on Medeval 2 TW.
    Many models are created from scratch.

    Below I will show you some new units.
    units
































    new armor










    The project has not come out yet.
    But we have already started the first tests.

    Jukoman!!!

  2. #2

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Hi there!

    Kudos for the effort and all the work you have done! Your work looks glorious! I'd just like to note something about possible legal problems.
    It isn't wise to use material from other games. You can use it as inspiration and recreate it, but using finished parts from other games could get you in trouble. This makes me wonder however, where is your team from?

    Good luck with finishing your mod and I hope we will get more previews!

    Best regards,
    Dominik

  3. #3

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Dominick
    Please show the point in the rules of the site, where it is said about the inadmissibility of using material from other games?
    On this forum, I met many of the mods that use material from, for example, M & V.

  4. #4

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    I wasn't talking about the rules on this forum, but generally, if you read the terms and conditions on each of those games, you will probably find that you cannot distribute material from those games in any shape or form. This is applied to everything, not just your modification.
    It was just a benevolent advice. If I'm wrong, well, tell me, because we'd probably do the same for our modification Anno Domini 973, until then, we really don't want to get into any kind of legal trouble.

  5. #5

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    It's all right. I take no offence. Most interesting.

  6. #6

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    jukoman,it's great to see your modification here on this forum,now i can follow it in english,much succes in finish it!

  7. #7

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Anyone in the know - the authors of the fashion DLV are still active?
    I want to ask for permission to temporarily use the card.

  8. #8

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Quote Originally Posted by Jukoman View Post
    Anyone in the know - the authors of the fashion DLV are still active?
    I want to ask for permission to temporarily use the card.
    I believe it was just one modder, and I believe he isn't active anymore. You could search the DLV subforum and see if there is any description on permissions to use material from his mod.

  9. #9

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Dominick
    Thank you. I already wrote in the DLV branch. I will watch.

  10. #10

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    The new unit is Bohemian archers (14th century).


    A source

  11. #11

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    I improved the texture of the scales

  12. #12

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Congratulations on exit the TWC!)
    Will princesses of Muslim countries be in fashion?

  13. #13

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Quote Originally Posted by Farin Frostgeir View Post
    Will princesses of Muslim countries be in fashion?
    Yes

  14. #14
    isa0005's Avatar Campidoctor
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    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Noice!

  15. #15
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    I can see that you use a mix of MARKA and Vanilla horses.
    Inorder to replace vanilla horses with ones based on MARKA ones visit my tutorial. Good luck.
    If your animation pack include Banzai's archery animations visist my tutorial here.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  16. #16
    Wallachian's Avatar Citizen
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    Bucharest, Romania
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    9,778

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    Great I have been following this mod for a long time on the russian forum. Excellent units

  17. #17

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    New model.
    Knights (10-11th century).
    New bodies, new helmets (including reconstruction from the Black Grave) and much more.

    [CONTENTBOX]


    [/CONTENTBOX]

  18. #18

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    nice units jukoman,lucky i was not born in that time.

  19. #19

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    a new unit - Bulgarian soldiers (lancers Volga Bulgaria 11th century).

    For this model, created 5 new helmets (including helmet Stolbische).
    [CONTENTBOX]







    [/CONTENTBOX]

  20. #20

    Default Re: Fleur de Lis (New global mod in the Middle Ages)

    i love this unit,it's one of your best!excellent work

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