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Thread: Dark Elves

  1. #1
    Steph's Avatar Maréchal de France
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    Default Dark Elves

    Here is what I plan to do for the Dark Elves.

    First, they don't really have heraldry or a strong sens of "kingdoms", as they have in Ulthuan.

    So I will handle them differently.

    Each unit will exist in a normal and generic version.

    - The normal version of most units can be recruited in any DE provinces. With standard stats.
    - The normal version of some special units (actually Executionners and Blakc Guard only) can be recruited only in a specific region.
    - Generic units can only be recruited where the normal units cannot be recruited.
    - Most units won't be capped.
    - Special units (shades, cold one knights, hydra, dragons, black guard, executionners) will be capped.

    This is different from the HE mechanism
    - Outside Naggaroth/Ulhutan, HE and DE can both recruit weaker generic units.
    - In Naggaorth, the DE can only recruit the normal version of the units (ie generic not available). They are not capped, but there is no Elite versions. While in Ulthuan, HE can recruit the kingdom version, capped, or still recruit the generic version not capped.

    - Generic and normal version will have a very similar uniforms, the main difference will be the border of the info card. And the size/stats of the units.

    Since there is no real heraldry, the units will keep the faction colours, as in vanilla. While HE unit recruited in a region of Ulthuan keep their color.

    Exemple
    - An heraldic spearmen recruited in Chrace will have red colour, even if it's recruited by Lothern (Blue coloured faction)
    - But a dreadspear recruited in Ghrond by Naggarond will have the Naggarond colour, not the Ghrond colours.

  2. #2
    Daruwind's Avatar Citizen
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Hi Steph,

    About HE units:

    I would put into normal pack
    - Griffon riders
    - Spear Sisters, Bow Sisters, Spear Maiden and Bow maiden: extra female units available in any Ulthuan province (I didn't want to lose the work on texture I did before CA release Q&C DLC)

    and rest into optional. Griffon riders are mentioned more in lore not like pegasi and unicorn maiden

    About DE i cannot find any problem in your reasoning.

    But i have a question, what about Black Arch? How do they count? I´m asking because they are after all one of feature of Druchii so it would be nice to have some kind of plan for them. For example i would consider them to be like DE province because they are after all great floating cities the closest thing to Naggaroth itself.
    DMR: (R2) (Attila) (ToB) (Wh1/2) (3K) (Troy)

  3. #3
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I haven't looked in details to how Black Ark works, but I think they should be similar to Naggaroth city if I can.

    Or maybe with more emphasis on Corsairs.

    First view at the Dark Elves.

    They won't be as detailed as the HE, but still they have officers and bodyguards

    Spoiler Alert, click show to read: 






    Last edited by Steph; August 18, 2019 at 01:16 AM.

  4. #4
    Steph's Avatar Maréchal de France
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    Default Re: Dark Elves

    For the Dark Elves, I don't plan to do as extensive retexturing as I did for the HE. I'm mostly using different shields/helmets for the officers. And to differentiate between units out of Naggaroth / in Naggaroth, I use simple variations: for example Corsairs have a cape if recruited in Naggaroth and no cape if recruited elsewhere.

    For Witch Elves and Sisters of Slaugthers, since they are scantily clad, it's hard to remove a piece of cloth such as the cape.

    So instead I made some variation.

    Spoiler Alert, click show to read: 

    For Sisters of Slaughter, generic units have silver metallic equipment instead of the standard golden one.


    And Witch Elves have black hairs with faction colored strands, and their tatoo is also faction colored. Witch Elves from Naggaroth have their white hairs (with faction coloured tips)


    Last edited by Steph; August 18, 2019 at 01:17 AM.

  5. #5
    Steph's Avatar Maréchal de France
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    Default Re: Dark Elves

    The full generic Dark Elves roster (for custom battle).

    Top line = generic unit recruitable outside of Naggaroth.
    Bottom line = unit recruiitable in Naggaroth

    Core units


    Special units


    Monsters


    RoR

  6. #6

    Default Re: Dark Elves

    They look great , expecially Witch Elf and Sister of Slaughter.

    Into the fires of battle, unto the anvil of war!

  7. #7
    Steph's Avatar Maréchal de France
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    Default Dark Elves

    Icons done for one more faction

    Update of the Dark Elves on the way.

    The recruitment system is a little different:
    - Still generic units outisde of Naggaroth, which are weaker.
    - In Naggaroth, each province now give its own units, with specific graphics (and they keep it whatever the recruiting faction). These units are stronger, and are not coped for the core units. Only special or rare units are capped.
    - Black Arks allow recruiting their own units, with special graphics, and their own capacity.

    This means that you can get monsters, such as Black Dragon, from 3 sources: Black Arks, one province from Naggaroth, or outside of the world. Each source has its own cap: if you develop Naggaroth province, you increase the dragon capacity there, but not in the Black Ark, which is developped separately.

    With this system update, I've made shields for each faction:

    Spoiler Alert, click show to read: 

    Bleack Holds


    The Blessed Dread


    Clar Karond


    Cult of Pleasure



    The Forgebound


    Ghrond



    Hag Graef


    Har Ganeth


    Karond Kar



    Naggarond


    Ssildra Tor



    Black Ark special graphics


    Last edited by Steph; August 18, 2019 at 01:19 AM.

  8. #8
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Work on lore specific graphics for sorcerresses

    Since they don't have much clothes, and it's used for faction colour, I used
    - Make up ,hair, and tatoo (redone)
    - Metallic part of armor
    - Part of staff and weapon

    Spoiler Alert, click show to read: 

    Supreme sorceress, lore of Fire.


    Lore of Beasts. I first I wanted to make them kind of Amber, and then I realized Beasts for DE are hydra/cold ones, which are more green than brown.



    Last edited by Steph; August 18, 2019 at 01:20 AM.

  9. #9
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Dark has a purple tint, same as the lore
    Spoiler Alert, click show to read: 




    And lore of Shadow is blue
    Spoiler Alert, click show to read: 


    Last edited by Steph; August 18, 2019 at 01:21 AM.

  10. #10
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Lore of Death is simply black, with darkened metal

    Spoiler Alert, click show to read: 



    Last edited by Steph; February 10, 2019 at 03:01 AM.

  11. #11
    Steph's Avatar Maréchal de France
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    Default The Empire

    Sorceresses

    Spoiler Alert, click show to read: 

    Fire


    Beast


    Dark


    Shadow


    Death

    Last edited by Steph; February 10, 2019 at 03:05 AM.

  12. #12
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    And a rework of the supreme sorcerreses

    Spoiler Alert, click show to read: 

    Fire


    beast


    Dark


    Shadow


    Death


    With this, DE textures are finished. Next step: do the icons and portholes

    Last edited by Steph; February 10, 2019 at 03:06 AM.

  13. #13
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I have finished the icons and porthole for the DE

    Spoiler Alert, click show to read: 

    Legendary lords


    Lords, with lore specific supreme sorceresses and Heros, with lore specific sorceresses

    Last edited by Steph; May 03, 2019 at 03:57 AM.

  14. #14
    Steph's Avatar Maréchal de France
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    Default Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Overview of the heraldic core units (with faction specific shields).

    Spoiler Alert, click show to read: 

    Black Ark


    Bleak Holds


    Clar Karond


    Cult of Pleasure


    Deadwood sentinels


    Ghrond


    Hag Graef


    Har Ganeth


    Karond Kar


    Naggarond


    Ss'ildra Tor


    Forgebound


    Blessed Dread

    Last edited by Steph; May 03, 2019 at 03:57 AM.

  15. #15
    Steph's Avatar Maréchal de France
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    Default Re: Dark Elves

    The new Dark Elves units have been added and will be available with next update in a few days.

    I have taken the opportunity of this DE update to make new textures for the generic monster units. They are a bit smaller, and less coloured than the Naggaroth-only monsters (which are also stronger)




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