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Aguirre and Swiss Units Project
General Information - Compatibility - Campaign - Language Information
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- fully compatible with the current game version and adapted to the normal vanilla version
- can be used with other mods which use the vanilla balance
- the units are playable in the custom battle screen and in the campaign, but it is needed to start a new campaign that the units can be recruited in the campaign
- it is not compatible in the campaign with other mods which edit the important campaign file "startpos.esf" which is needed to integrate the units into the campaigns
It is fully compatible with Swiss Halberdier's other mods.
Thrones of Britannia - Unit Recruitment Strength
http://www.twcenter.net/forums/showthread.php?782077
COMPATIBILITY
- fully compatible with the current game version
- adapted to the normal vanilla version
- can be used with other mods which use the vanilla balance
The mod is not compatible with any other mod which changes the starting conditions in the special campaign file startpos.esf. Mostly unit packs, big gameplay mods, overhauls and 12-turns-per-year mods change this file.
You can only choose one mod which uses this special campaign file while starting a new campagin, as otherwise they will overwrite each other.
You can subscribe to various mods of course. Normally other modders write it in their thread if they change this special campaign file.
But just make sure that you only activate our mod and no other mod which changes this special campaign file for your new campaign start and further playing with this save game.
CUSTOM BATTLE SCREEN
All units are playable in the custom battle screen while playing with any other mod.
CAMPAIGN
You must start a new campaign that the units are recruitable in the game.
If we creators add new units into this campaign file, then unfortunately a new campaign start is needed that the units are recruitable. You can still play your older campaigns, but only if you start a new campaign our new units are recruitable.
If CA releases another patch, then we modders must update this file. And that these changes apply to the game, a new campaign start is needed.
Unfortunately this is a technical issue from the game itself and can't be fixed by us modders.
This incompatibilty issue happens because the game can only load technically one startpos.esf file into each campaign and it loads this file at the campaign start.
But for example if we update the mod in terms of small fixes or balancing, then no new campaign start is needed as we don't need to change the file startpos.esf.
LANGUAGES
The unit names appear automatically if you play the English version. You can switch your language in the Steam options of Thrones of Britannia.
All other languages need the related language file here:
Unit Pack Compatibility Languages Project - Thrones of Britannia (UPC-TOB)
http://www.twcenter.net/forums/showthread.php?782250
Custom Units
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Sápmi Archers
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Unit creation, custom textures and icon by Aguirre.
Unit type: Bow
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_missile_2
Sweþiuð Hersir
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Unit creation, custom textures and icon by Aguirre.
Unit type: Axe
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_melee_2a
Gautland Berserkir
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Axe
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_melee_1_vikings_all
Norvegr Atgeirmen
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Atgeir Bardiche/Halberd Weapon
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_spearmen_3
Skjoldmaer
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Unit creation, custom textures and icon by Aguirre.
Unit type: Spear
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_spearmen_2
Visby Lásbogamen
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Crossbow
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_missile_4
Landnámsöldsmen
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Unit creation, custom textures and icon by Aguirre.
Unit type: Javelin
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_missile_3
Veiðimenn
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Bow
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_missile_4
Himthiki
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Spear
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_spearmen_2
Jomviking Hersir
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Spear
Custom battle: Dyflin, Sudreyar
Campaign recruitment: Dyflin, Sudreyar
Technology required: vik_mil_melee_5
Dalcassians
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Unit creation, custom textures and icon by Aguirre.
Unit type: Sword
Custom battle: Irish
Campaign recruitment: Mide
Technology required: no technology required
Select Fyrd Swordsmen
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Unit creation, custom textures and icon by Aguirre.
Unit type: Sword
Custom battle: West Seaxe, Mierce
Campaign recruitment: West Seaxe, Mierce
Technology required: vik_mil_melee_2
Elite Huscarls
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Unit creation, custom textures and icon by Aguirre.
Unit type: 2 handed axe
Custom battle: West Seaxe, Mierce
Campaign recruitment: West Seaxe, Mierce
Technology required: vik_mil_melee_3a
Longspears
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Unit creation, custom textures and icon by Aguirre.
Unit type: Pike
Custom battle: Circenn
Campaign recruitment: Circenn
Technology required: vik_mil_spearmen_3
Noble Longspears
Spoiler Alert, click show to read:
Unit creation, custom textures and icon by Aguirre.
Unit type: Pike
Custom battle: Circenn
Campaign recruitment: Circenn
Technology required: vik_mil_spearmen_3
Gedriht Spear Guard
Spoiler Alert, click show to read:
Unit creation and icon by Swiss Halberdier
Unit type: Spear
Custom battle: West Seaxe
Campaign recruitment: West Seaxe
Technology required: vik_mil_spearmen_5
Gedriht Cavalry
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Unit creation and icon by Swiss Halberdier
Unit type: Cavalry Spear
Custom battle: West Seaxe
Campaign recruitment: West Seaxe
Technology required: vik_mil_cavalry_6
Cyn-Filwyr Longbowmen
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Unit creation and icon by Swiss Halberdier
Unit type: Bow
Custom battle: Gwined
Campaign recruitment: Gwined
Technology required: vik_mil_missile_5
Sgowtiaid Javelinmen
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Unit creation and icon by Swiss Halberdier
Unit type: Javelin
Custom battle: Gwined
Campaign recruitment: Gwined
Technology required: vik_mil_missile_2
Air Adhart Archers
Spoiler Alert, click show to read:
Unit creation and icon by Swiss Halberdier
Unit type: Bow
Custom battle: Circenn
Campaign recruitment: Circenn
Technology required: vik_mil_missile_4
Luchd-amhairc Crossbowmen
Spoiler Alert, click show to read:
Unit creation and icon by Swiss Halberdier
Unit type: Crossbow
Custom battle: Circenn
Campaign recruitment: Circenn
Technology required: vik_mil_missile_2
Reskinned and unlocked vanilla Units
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Added the vanilla unit Jomsvikings to Dublin and Sudeyar.
Reskinned vanilla units:
est_spearguards
vik_jomsviking
est_archers
est_spearband
est_spearmen
est_hirdmen
est_champions
est_hearthguard
est_horsemen
est_shieldbiters
est_spear_hirdmen
est_long_axes
est_royal_huskarls
Credits
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Aguirre
- Leader of the project and creator of all custom textures and models
- creation of 15 units with custom textures, models, icons and database structure
- testing
Swiss Halberdier
- Co-Leader of the project
- creation of 6 units with custom icons and database structure
- additional database structure and balancing
- technical help and suggestions for the database
- testing
- managing the integration into the language project UPC-TOB
http://www.twcenter.net/forums/showthread.php?782250
Silent Resident
- for creating the Banner/Logo pictures
AmericanCeasar and nik000
For their great work on shields and variation. I use many of their shields and for the campaign their variantion pack is a must! I personally use the terrific variantion pack reborn (with shields) pack.
https://steamcommunity.com/sharedfil...?id=1499836218
But I remove the few units that I have reskinned with PFM(still use the shields)
dontfearme22
We use his crucial, stunning shield work on our reskinned units.
https://steamcommunity.com/sharedfil...?id=1385611970
Thanks a lot to Moon Hoplite and Commisar Caligula for help with porting models, animations and various questions.
Thanks a lot to Musculus Maximius and Radious for their hints about the campaign file.
Huge thanks to Dresden for his big help to create the campaign file correctly with CA's Assembly Kit.
STEAM LINK:
https://steamcommunity.com/sharedfil...?id=1545395784
Enjoy our units
Aguirre and Swiss Halberdier
Vikings
Spears
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Axemen
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Ranged
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Swords
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English & Scots
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