-Fixed missing ancillaries
-Fixed Venice Heavy Inf taexture
-Fixed various, many and more small things
-Naffatun Buff
-Cathar Heresy Heretic spawn event
-Highways only available in Cities, not Castles
-Deleted Castle Market
-made Protestant specific AI (like Catholic)
-Palermo Ancillary fixed
-Poitier Ancillary fixed
-Algiers Ancillariy fixed
-New Ancillary for Aztec priest
-Rebel Carracks Unit Card fixed
-Venetian Archers textures fixed
-Reiters got more range
-Conquistadores got +2 charge
-Dievas Guard now frightens foot
-Naffatuns buffed AOE damage
-Thieves Guild now provides happiness
-Faction leader and heirs now are called Kings and Princes or appropriate things
-Heretics + Witches now are again more dangerous
-Religion now spreads more naturally and trickles in through neighbouring settlements and the faction creator religion will try to push back.
-Zacatecas now sports the hidden americas resource
-Religions added (Tengrism Mongols + Cumans, Sun God Aztecs, Great Spirit Apachean, Judaism pops up everywhere, Protestantism for converted catholics
-Protestant Reform event. Every catholic faction can choose now to remain catholic or become protestand (between 1417 and 1517)
-new trait from Explorers guild (+line of sight) for diplomats
-a spy is now not everytime anymore a native pathfinder
-Cathar event now sports a lot of heretics spawing at Toulouse
-Removed the no skimirshing start for mounted gunpowder units
-Pike tweaks, denser and some +armor
-Mortar Explosive shots
-Firethrower and Naffatun 2 hitpoints
-Pikemen tweaked (denser, armor, etc.)
-removed phalanx from halberd units and the like
-gave hussites stakes
-georgian knights added
-Americas Conquistador Captain? //done
-Melee/ Range upgrade indians? //done pachies range, aztecs melee
-More Americas only units for europeans //naaaa, we don’t want that
-Adding Scotland Crossbow Militia (they lack city units severely) //done
-Stakes to Artillery units //done
-Mortar exploding shot //done
-Cliffs of Dover //done
-Red brick castles for eastern european (also on the battlemap) //done
-Stradiots from Palazzo Ducale? //done
-many custom battle maps fixed, show now right terrain
-Regular Pikemen for more factions
-cossack mounted musketeers added
-added mounted naphta for damascus - available only in damascus
-slight changes to the AI (invasion of slave regions)
-slight range increase to arquebus and handgunners
-added normal pikemen mercs to europe and america
-added cokjan head
-plague now extends to americas
-3 new jewish buildings, if you delete them, they can not be rebuilt (expulsion, sort of) + 6 unique jewish buildings jerusalem, granada, frankfurt, venice, cracow, prague
-New unique buildings - Bank of Florence/ Fugger / Gutenberg Printing Press/ Leonardo’s Workshop -/ Hippodrome Constantinople / Gold Mines Timbuktu / Gold Mines Tenoch (El Dorado) /Hashashin Fortress Alamut /Tenoch Zoo /Arsenale - Venice
-Byzantium can now recruit units from the Hippodrome and the Colosseum
-The Collosseum is now unique to Rome, like intended.
-halberd and pikemen mercs for the late game added
-Trait Merchant - Banker (Banco Medici)
-Ancillary Jewish Scholar (needs minimum Jewish Street in the Settlement
-Ancillary Golem in Prague and Old New Synagogue
-Alondite Ancillary (Toledo Manufacture)
-Kasier Stahl Ancillary (Smederevo)