So good. mod! Very good. My three concerns: character traits come piling in very fast leading to huge lists of effects (feels cumbersome). I would honestly cut trait acquisition in half so that only very mature characters end up with huge lists of traits. Second, my fleet seems to receive only a very small unit upkeep reduction when docked (I wonder if that's the cause of a trait effect? I should look). Third, garrisoned armies produce huge buffs for player faction. You guys are likely aware of this by design, but, with *both* public order bonuses and very large upkeep reduction I very rarely consider putting my army out in the countryside unless I'm planning on sacking an enemy settlement of course. This in mind, I would decrease upkeep modifier for garrisoned troops so that players would be more likely to station their armies at borders thus protecting the province from raiding armies.
Fourth, this seems more like a bug than a problem with design: a defensive ally has his agent stationed on the border of my settlement and another I'm trying to attack. I can't pass my army through! It's ruining my campaign