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  1. #1

    Default BI.exe?

    Ive hears BI.exe AI better but how do i make the game run with BI.exe if i want to play the original RTW?

  2. #2
    makanyane's Avatar Praeses
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    Default Re: BI.exe?

    Make a new desktop shortcut for the BI game, right click on it select 'properties'
    in the target line after the end " type a space and then -mod
    your target line should then look like
    "I:\program files\activision\Rome - Total War\RomeTW-BI.exe" -mod
    if you run game from that shortcut it will give you standard imperial campaign under the BI.exe

    While you're at it put -show_err on the shortcut too:
    "I:\program files\activision\Rome - Total War\RomeTW-BI.exe" -mod -show_err

  3. #3

    Default Re: BI.exe?

    Thx alot. Is there any thread orso where i can see what else to expect from the changes of the AI with BI.exe or can someone tell me a bit about it?

  4. #4
    Kallikratis's Avatar Miles
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    Default Re: BI.exe?

    You can make RTW units to use BI formations and attributes.

  5. #5

    Default Re: BI.exe?

    Great that sounds awsome. Ive also think i read somewhere that there are less suicidal generals, is this true?
    Is there a reason not to play BI.exe?
    A list of whats different in BI.exe would be great if it existed.
    Last edited by ForVictory; January 15, 2007 at 06:35 PM.

  6. #6

    Default Re: BI.exe?

    I think im doing something wrong cause i made a second shortcut of "RomeTW-BI" and the end of the target line i put mod "-show_err"" and now its like this: "C:\Program Files\The Creative Assembly\Rome - Total War\RomeTW-BI.exe" -mod -show_err"

    Then i started a custum battle with couple of roman units and see if there was a shieldwall option to confirm i did it right but quess not.
    Can anyone help me out here.

  7. #7
    rstoner's Avatar Civis
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    Default Re: BI.exe?

    You are going to have to add the shieldwall formation to your desired units. See this thread for details: http://www.twcenter.net/forums/showthread.php?t=77313

  8. #8

    Default Re: BI.exe?

    Ah i see. What else must i put in manually to fully get the benefits of using the BI.exe. Btw what units really need shield wall, cause i never really played BI?

    Stupid question: Need I to put something in manually as well for the better AI im hearing about using BI.exe?

  9. #9
    rstoner's Avatar Civis
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    Default Re: BI.exe?

    Playing RTW through the BI exe will result in slightly smarter AI, you don't need to do anything other than my instructions in the other thread.
    As for which units work well with shieldwall, I like to give it to the early Roman units and the more organised spear units from the other factions.

  10. #10

    Default Re: BI.exe?

    What does it shieldwall actuall do because im thinking not using it would spare me lots of modding for a not so used abilty.

  11. #11

    Default Re: BI.exe?

    Whoa. Weird response.

    Followed the command line instructions and got this:

    Script Error in data/descr_skeleton.txt, at line 56, column 133
    AnimDB: could not load- "data/animations/SG 01 idle.cas"

    Now wait a minute! I thought the descr_skeleton.txt was a useless file? What gives?

    Anyone got ideas?

  12. #12
    rstoner's Avatar Civis
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    Default Re: BI.exe?

    Strange, I heard the file was a redundant file aswell. I just checked the BI data folder and a copy of it is included there so maybe not. Have you changed the animation pack at all?

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