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  1. #1

    Default Game economy.... barely surviving

    First of all the mod is amazing, more depth than Rome 2 and Attila ever hoped to have. Congrats for the awesome job after and during the last years of development.

    Now back to the main topic. I'm struggling with my economy, i think there must be something i'm doing wrong, since i m getting huge penalties at winter (i know we are supposed to get an income shortage on that time) but then when it comes to spring summer and autumn most times i have a really bad income with taxes on the highest possible.

    Can anyone explain me how the economy works in this mod, cause when i get to turn 12 i m getting one turn of positive income and 3 of negative income

  2. #2

    Default Re: Game economy.... barely surviving

    Quote Originally Posted by Apio Claudio View Post
    First of all the mod is amazing, more depth than Rome 2 and Attila ever hoped to have. Congrats for the awesome job after and during the last years of development.

    Now back to the main topic. I'm struggling with my economy, i think there must be something i'm doing wrong, since i m getting huge penalties at winter (i know we are supposed to get an income shortage on that time) but then when it comes to spring summer and autumn most times i have a really bad income with taxes on the highest possible.

    Can anyone explain me how the economy works in this mod, cause when i get to turn 12 i m getting one turn of positive income and 3 of negative income
    Well, what i know is you have to focus on 2 things: Food and specific ressources.

    1) Food: Build granary, in the land were there is the highest fertility factor.
    2) Focus on trade agreements
    3) Developp specific ressouces buldings

    The rest is unecessary. Well, you have to keep and eye on sanitatiuon but it is not the priority.

    I played Makediona once, and performed pretty well. I made granary at my capital, then build siver buldings. When i saw it gave me a huge amount of money, (thanks to trade) i directly capture a settlement with the slave ressource.
    I build slave ressouce bulding, and from that point i'was at +20k of money. Never in red during winter.

  3. #3

    Default Re: Game economy.... barely surviving

    Should i build just one granary or one granary in all capitals ? or just in the ones that have a huge fertility rate ?

    Trade agreements is what i do when i start the campaign, so checked ;P.

    Well i m building fields, mines and the special resources. But so far i m not faring well.

    So lets say i build a granary in rome, then another in another capital province ? And in the minor cities i focus on the special recourses and farming ? and industry where farming is not as high right ? cause this is what i ve been doing, apart from buiding a granary. I think i ve only built one hummmmm

  4. #4
    Julio-Claudian's Avatar Senator
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    Default Re: Game economy.... barely surviving

    Upgrade all of your resource buildings and make trade agreements, that'll make you a lot of money. Then you can upgrade your ports and build buildings that increase trade and tax income. Doing all this I haven't had to raise taxes at all.
    Farms and granaries are very beneficial too, and roads! Really read all the information about what a building does, what might seem like an insignificant increase in trade or tax income can make a big difference, especially in cities like Neapolis or Tarentum where upgrading the ports (to the right type of port) will make you a huge amount if you have trade agreements.

    Do keep an eye on sanitation also... I was almost overrun by a Gallic invasion because a plague was ravaging Italy and I couldn't replenish my troops.

  5. #5

    Default Re: Game economy.... barely surviving

    Thanks !!!!

    Oh i did read the information, but i m not sure what i m doing wrong, cause i never had issues with managing my economy, i feel like a newb and noob now xD!!!!

    I think i will need to restart the game for the third time. Praise Jupiter thast i made a save just before i sack carthage .

    Well try to apply all your suggestions. If anyone has anything else that they should like to add i'm all ears

  6. #6

    Default Re: Game economy.... barely surviving

    I think i m so used to the cheap and linear economy from Rome 2 that i ignored some aspects of this xD!

    I just checked that most my ports are militaristic ones, well now i should fair a lot better with those advices

  7. #7

    Default Re: Game economy.... barely surviving

    Quote Originally Posted by Apio Claudio View Post
    I think i m so used to the cheap and linear economy from Rome 2 that i ignored some aspects of this xD!

    I just checked that most my ports are militaristic ones, well now i should fair a lot better with those advices
    Yep! I think i managed to prosper cause i'm used to EBI and EBII gameplay. (but you have to manage the food additionaly in this mod)
    There is few differences between huge defficit and huge profits. You just have to know what to build in priority.

    But i heard that some factions are really hard -maybe impossible- to play with because they have huge cultural unrest and / or very poor fertility.
    All that stuff will be checked and fixed by the team.

    good luck!

  8. #8
    Julio-Claudian's Avatar Senator
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    Default Re: Game economy.... barely surviving

    I had to restart a few times to learn all that too lol

  9. #9

    Default Re: Game economy.... barely surviving

    Well now that the economy was rolling i m having a DC . Just won a major battle and i m trying to do stuff in a different way but i m still geting a DC

  10. #10

    Default Re: Game economy.... barely surviving

    The food issue is mainly that if you have a food shortage in any region, even -1 food, you immediately get a 25% penalty to income. So build farms and granaries until you have food surplus in every region. Granaries give fixed food, so they are good for regions with poor fertility, farms better with high fertility but can leave you short in winter.

    Other than that, build resource buildings asap and upgrade them as far as you can, particularly for valuable resources like gold and silver. Beyond L1, the value of the resource buildings goes up massively, so get them to L3 asap and they are massive sources of money.

    Also trade routes, as many as you can. Depending on the starting faction, it may be worth recruiting an admiral to sail around the Med (and Atlantic and Black Sea) finding potential trade partners. There is a cost of the admiral's ship, but once you contact a few nations and get trade agreements you more than cover the cost.

    I actually think the economy, or at least the mid and late game economy, needs a bit of a nerf. Once you understand the importance of food, resources and trade, and get through the early income squeeze, you can make so much money the strategic level doesn't become that much of a challenge any more. I'm on around turn 30 with Rome, supporting two legions in Greece, one in Spain and one in Africa and a 3/4 stack navy and still making 15k plus per turn, mainly off resources and trade.

  11. #11

    Default Re: Game economy.... barely surviving

    Well now everything is going much better. I'm at turn 25 and i ve 8 legions and i m making 55 k per turn , if i raise taxes it will go close to 70 k

  12. #12

    Default Re: Game economy.... barely surviving

    Do those government buildings that reduce tax but eliminate 30 percent of upkeep work over the entire region or just the province where it is built?

    Also, I haven't played other factions that have culture problems, and if they have town centers that makes the people free like the Rome one. That center eliminates huge amounts of culture issues, I think. But I've not needed to build them yet.

    Maybe when the province goes further from the source of the player's own culture, the influence drops? By then, the player will have to keep the province governed by themselves, with little tax?
    Last edited by GnaReffotsirk; May 30, 2018 at 10:19 PM.

  13. #13

    Default Re: Game economy.... barely surviving

    Maybe this thread helps you as well

    http://www.twcenter.net/forums/showt...2#post15594202

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