Originally Posted by
Jurand of Cracow
One may see it from another angle. I think in reality the differences between troops originate not necessarily from different types and equipment, but from differences in experience, and skills gained through experience. I think there're many examples when theoretically inferior troops would beat the stronger, better armored etc. ones just because they have fought more in the past. So maybe the OP-chevrons in RTW convey this aspect of reality? A weak unit with golden chevrons can be turned in a superb unit - if we don't have an upgrade system for units (as it is in the Civilisation, for instance), why not to achieve it this way.